#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
# [wasm_bindgen (extends = AudioNode , extends = EventTarget , extends = :: js_sys :: Object , js_name = ScriptProcessorNode , typescript_type = "ScriptProcessorNode")]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `ScriptProcessorNode` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"]
pub type ScriptProcessorNode;
# [wasm_bindgen (structural , method , getter , js_class = "ScriptProcessorNode" , js_name = onaudioprocess)]
#[doc = "Getter for the `onaudioprocess` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode/onaudioprocess)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"]
pub fn onaudioprocess(this: &ScriptProcessorNode) -> Option<::js_sys::Function>;
# [wasm_bindgen (structural , method , setter , js_class = "ScriptProcessorNode" , js_name = onaudioprocess)]
#[doc = "Setter for the `onaudioprocess` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode/onaudioprocess)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"]
pub fn set_onaudioprocess(this: &ScriptProcessorNode, value: Option<&::js_sys::Function>);
# [wasm_bindgen (structural , method , getter , js_class = "ScriptProcessorNode" , js_name = bufferSize)]
#[doc = "Getter for the `bufferSize` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/ScriptProcessorNode/bufferSize)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `ScriptProcessorNode`*"]
pub fn buffer_size(this: &ScriptProcessorNode) -> i32;
}