1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
    # [wasm_bindgen (extends = :: js_sys :: Object , js_name = SVGAnimatedBoolean , typescript_type = "SVGAnimatedBoolean")]
    #[derive(Debug, Clone, PartialEq, Eq)]
    #[doc = "The `SvgAnimatedBoolean` class."]
    #[doc = ""]
    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGAnimatedBoolean)"]
    #[doc = ""]
    #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedBoolean`*"]
    pub type SvgAnimatedBoolean;
    # [wasm_bindgen (structural , method , getter , js_class = "SVGAnimatedBoolean" , js_name = baseVal)]
    #[doc = "Getter for the `baseVal` field of this object."]
    #[doc = ""]
    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGAnimatedBoolean/baseVal)"]
    #[doc = ""]
    #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedBoolean`*"]
    pub fn base_val(this: &SvgAnimatedBoolean) -> bool;
    # [wasm_bindgen (structural , method , setter , js_class = "SVGAnimatedBoolean" , js_name = baseVal)]
    #[doc = "Setter for the `baseVal` field of this object."]
    #[doc = ""]
    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGAnimatedBoolean/baseVal)"]
    #[doc = ""]
    #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedBoolean`*"]
    pub fn set_base_val(this: &SvgAnimatedBoolean, value: bool);
    # [wasm_bindgen (structural , method , getter , js_class = "SVGAnimatedBoolean" , js_name = animVal)]
    #[doc = "Getter for the `animVal` field of this object."]
    #[doc = ""]
    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/SVGAnimatedBoolean/animVal)"]
    #[doc = ""]
    #[doc = "*This API requires the following crate features to be activated: `SvgAnimatedBoolean`*"]
    pub fn anim_val(this: &SvgAnimatedBoolean) -> bool;
}