web_sys/features/
gen_GamepadHapticActuator.rs#![allow(unused_imports)]
#![allow(clippy::all)]
use super::*;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
# [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadHapticActuator , typescript_type = "GamepadHapticActuator")]
#[derive(Debug, Clone, PartialEq, Eq)]
#[doc = "The `GamepadHapticActuator` class."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
pub type GamepadHapticActuator;
#[cfg(feature = "GamepadHapticActuatorType")]
# [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = type)]
#[doc = "Getter for the `type` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/type)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticActuatorType`*"]
#[deprecated]
pub fn type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType;
#[cfg(web_sys_unstable_apis)]
# [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = effects)]
#[doc = "Getter for the `effects` field of this object."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/effects)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn effects(this: &GamepadHapticActuator) -> ::js_sys::Array;
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "GamepadHapticEffectType")]
# [wasm_bindgen (method , structural , js_class = "GamepadHapticActuator" , js_name = playEffect)]
#[doc = "The `playEffect()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/playEffect)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticEffectType`*"]
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn play_effect(
this: &GamepadHapticActuator,
type_: GamepadHapticEffectType,
) -> ::js_sys::Promise;
#[cfg(web_sys_unstable_apis)]
#[cfg(all(
feature = "GamepadEffectParameters",
feature = "GamepadHapticEffectType",
))]
# [wasm_bindgen (method , structural , js_class = "GamepadHapticActuator" , js_name = playEffect)]
#[doc = "The `playEffect()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/playEffect)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadEffectParameters`, `GamepadHapticActuator`, `GamepadHapticEffectType`*"]
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn play_effect_with_params(
this: &GamepadHapticActuator,
type_: GamepadHapticEffectType,
params: &GamepadEffectParameters,
) -> ::js_sys::Promise;
# [wasm_bindgen (catch , method , structural , js_class = "GamepadHapticActuator" , js_name = pulse)]
#[doc = "The `pulse()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/pulse)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
pub fn pulse(
this: &GamepadHapticActuator,
value: f64,
duration: f64,
) -> Result<::js_sys::Promise, JsValue>;
#[cfg(web_sys_unstable_apis)]
# [wasm_bindgen (method , structural , js_class = "GamepadHapticActuator" , js_name = reset)]
#[doc = "The `reset()` method."]
#[doc = ""]
#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/reset)"]
#[doc = ""]
#[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"]
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
pub fn reset(this: &GamepadHapticActuator) -> ::js_sys::Promise;
}