web_sys/features/
gen_WebGlShaderPrecisionFormat.rs1#![allow(unused_imports)]
2#![allow(clippy::all)]
3use super::*;
4use wasm_bindgen::prelude::*;
5#[wasm_bindgen]
6extern "C" {
7 # [wasm_bindgen (extends = :: js_sys :: Object , js_name = WebGLShaderPrecisionFormat , typescript_type = "WebGLShaderPrecisionFormat")]
8 #[derive(Debug, Clone, PartialEq, Eq)]
9 #[doc = "The `WebGlShaderPrecisionFormat` class."]
10 #[doc = ""]
11 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat)"]
12 #[doc = ""]
13 #[doc = "*This API requires the following crate features to be activated: `WebGlShaderPrecisionFormat`*"]
14 pub type WebGlShaderPrecisionFormat;
15 # [wasm_bindgen (structural , method , getter , js_class = "WebGLShaderPrecisionFormat" , js_name = rangeMin)]
16 #[doc = "Getter for the `rangeMin` field of this object."]
17 #[doc = ""]
18 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat/rangeMin)"]
19 #[doc = ""]
20 #[doc = "*This API requires the following crate features to be activated: `WebGlShaderPrecisionFormat`*"]
21 pub fn range_min(this: &WebGlShaderPrecisionFormat) -> i32;
22 # [wasm_bindgen (structural , method , getter , js_class = "WebGLShaderPrecisionFormat" , js_name = rangeMax)]
23 #[doc = "Getter for the `rangeMax` field of this object."]
24 #[doc = ""]
25 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat/rangeMax)"]
26 #[doc = ""]
27 #[doc = "*This API requires the following crate features to be activated: `WebGlShaderPrecisionFormat`*"]
28 pub fn range_max(this: &WebGlShaderPrecisionFormat) -> i32;
29 # [wasm_bindgen (structural , method , getter , js_class = "WebGLShaderPrecisionFormat" , js_name = precision)]
30 #[doc = "Getter for the `precision` field of this object."]
31 #[doc = ""]
32 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat/precision)"]
33 #[doc = ""]
34 #[doc = "*This API requires the following crate features to be activated: `WebGlShaderPrecisionFormat`*"]
35 pub fn precision(this: &WebGlShaderPrecisionFormat) -> i32;
36}