web_sys/features/
gen_WebglDebugShaders.rs

1#![allow(unused_imports)]
2#![allow(clippy::all)]
3use super::*;
4use wasm_bindgen::prelude::*;
5#[wasm_bindgen]
6extern "C" {
7    # [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_debug_shaders , typescript_type = "WEBGL_debug_shaders")]
8    #[derive(Debug, Clone, PartialEq, Eq)]
9    #[doc = "The `WebglDebugShaders` class."]
10    #[doc = ""]
11    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders)"]
12    #[doc = ""]
13    #[doc = "*This API requires the following crate features to be activated: `WebglDebugShaders`*"]
14    pub type WebglDebugShaders;
15    #[cfg(feature = "WebGlShader")]
16    # [wasm_bindgen (method , structural , js_class = "WEBGL_debug_shaders" , js_name = getTranslatedShaderSource)]
17    #[doc = "The `getTranslatedShaderSource()` method."]
18    #[doc = ""]
19    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource)"]
20    #[doc = ""]
21    #[doc = "*This API requires the following crate features to be activated: `WebGlShader`, `WebglDebugShaders`*"]
22    pub fn get_translated_shader_source(
23        this: &WebglDebugShaders,
24        shader: &WebGlShader,
25    ) -> ::alloc::string::String;
26}