Expand description
Rust-WebSocket is a WebSocket (RFC6455) library written in Rust.
§Synchronous and Asynchronous
This crate has both async and sync implementations of websockets, you are free to
choose which one you would like to use by switching on the async
or sync
features
for this crate. By default both are switched on since they do not conflict with each
other.
You’ll find many modules with ::sync
and ::async
submodules that separate these
behaviours. Since it gets tedious to add these on when appropriate, a top-level
convenience module called websocket::sync
and websocket::async
has been added that
groups all the sync and async stuff, respectively.
§Clients
To make a client use the ClientBuilder
struct, this builder has methods
for creating both synchronous and asynchronous clients.
§Servers
WebSocket servers act similarly to the TcpListener
, and listen for connections.
See the Server
struct documentation for more information. The bind()
and
bind_secure()
functions will bind the server to the given SocketAddr
.
§Extending Rust-WebSocket
The ws
module contains the traits and functions used by Rust-WebSocket at a lower
level. Their usage is explained in the module documentation.
Re-exports§
pub extern crate futures;
pub extern crate native_tls;
pub extern crate url;
pub extern crate websocket_base;
pub use self::client::builder::ClientBuilder;
pub use self::result::WebSocketResult;
Modules§
- A collection of handy asynchronous-only parts of the crate.
- Build and use asynchronously or synchronous websocket clients.
- Useful
Codec
types for asynchronously encoding and decoding messages. - Module containing the default implementation of data frames.
- Structs representing headers relevant in a WebSocket context.
- Module containing the default implementation for messages.
- The default implementation of a WebSocket Receiver.
- The result type used within Rust-WebSocket
- The default implementation of a WebSocket Sender.
- Provides an implementation of a WebSocket server
- Provides the default stream type for WebSocket connections.
- A collection of handy synchronous-only parts of the crate.
- A module containing the traits and structs that lower layer of Rust-WebSocket is based on.
Structs§
- Represents data contained in a Close message
- Represents a WebSocket message.
Enums§
- Represents an owned WebSocket message.
- Represents a WebSocket error