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use level::MAX_DEPTH;
use level_stack::{LevelStack, Override};
use log::trace;
use std::borrow::Cow;
use std::ops::Range;
use wezterm_dynamic::{FromDynamic, ToDynamic};
mod bidi_brackets;
mod bidi_class;
mod direction;
mod level;
mod level_stack;
use bidi_brackets::BracketType;
pub use bidi_class::BidiClass;
pub use direction::Direction;
pub use level::Level;
/// Placeholder codepoint index that corresponds to NO_LEVEL
const DELETED: usize = usize::max_value();
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromDynamic, ToDynamic)]
pub enum ParagraphDirectionHint {
LeftToRight,
RightToLeft,
/// Attempt to auto-detect but fall back to LTR
AutoLeftToRight,
/// Attempt to auto-detect but fall back to RTL
AutoRightToLeft,
}
impl Default for ParagraphDirectionHint {
fn default() -> Self {
Self::LeftToRight
}
}
impl ParagraphDirectionHint {
/// Returns just the direction portion of the hint, independent
/// of the auto-detection state.
pub fn direction(self) -> Direction {
match self {
ParagraphDirectionHint::AutoLeftToRight | ParagraphDirectionHint::LeftToRight => {
Direction::LeftToRight
}
ParagraphDirectionHint::AutoRightToLeft | ParagraphDirectionHint::RightToLeft => {
Direction::RightToLeft
}
}
}
}
#[derive(Debug, Default)]
pub struct BidiContext {
orig_char_types: Vec<BidiClass>,
char_types: Vec<BidiClass>,
levels: Vec<Level>,
base_level: Level,
runs: Vec<Run>,
reorder_nsm: bool,
}
/// Represents a formatting character that has been removed by the X9 rule
pub const NO_LEVEL: i8 = -1;
/// A `BidiRun` represents a run which is a contiguous sequence of codepoints
/// from the original paragraph that have been resolved to the same embedding
/// level, and that thus all have the same direction.
///
/// The `range` field encapsulates the starting and ending codepoint indices
/// into the original paragraph.
///
/// Note: while the run sequence has the same level throughout, the X9 portion
/// of the bidi algorithm can logically delete some control characters.
/// I haven't been able to prove to myself that those control characters
/// never manifest in the middle of a run, so it is recommended that you use the `indices`
/// method to skip over any such elements if your shaper doesn't want them.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct BidiRun {
/// The direction for this run. Derived from the level.
pub direction: Direction,
/// Embedding level of this run.
pub level: Level,
/// The starting and ending codepoint indices for this run
pub range: Range<usize>,
/// the list of control codepoint indices that were removed from the text
/// by the X9 portion of the bidi algorithm.
// Expected to have low cardinality and be generally empty, so we're
// using a simple vec for this.
pub removed_by_x9: Vec<usize>,
}
impl BidiRun {
pub fn indices<'a>(&'a self) -> impl Iterator<Item = usize> + 'a {
struct Iter<'a> {
range: Range<usize>,
removed_by_x9: &'a [usize],
}
impl<'a> Iterator for Iter<'a> {
type Item = usize;
fn next(&mut self) -> Option<usize> {
for idx in self.range.by_ref() {
if self.removed_by_x9.iter().any(|&i| i == idx) {
// Skip it
continue;
}
return Some(idx);
}
None
}
}
Iter {
range: self.range.clone(),
removed_by_x9: &self.removed_by_x9,
}
}
}
struct RunIter<'a> {
pos: usize,
levels: Cow<'a, [Level]>,
line_range: Range<usize>,
}
impl<'a> Iterator for RunIter<'a> {
type Item = BidiRun;
fn next(&mut self) -> Option<BidiRun> {
loop {
if self.pos >= self.levels.len() {
return None;
}
let start = self.pos;
let len = span_len(start, &self.levels);
self.pos += len;
let level = self.levels[start];
if !level.removed_by_x9() {
let range = start..start + len;
let mut removed_by_x9 = vec![];
for idx in range.clone() {
if self.levels[idx].removed_by_x9() {
removed_by_x9.push(idx + self.line_range.start);
}
}
return Some(BidiRun {
direction: level.direction(),
level,
range: self.line_range.start + range.start..self.line_range.start + range.end,
removed_by_x9,
});
}
}
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ReorderedRun {
/// The direction for this run. Derived from the level.
pub direction: Direction,
/// Embedding level of this run.
pub level: Level,
/// The starting and ending codepoint indices for this run
pub range: Range<usize>,
/// The indices in their adjusted order
pub indices: Vec<usize>,
}
fn span_len(start: usize, levels: &[Level]) -> usize {
let starting_level = levels[start];
levels
.iter()
.skip(start + 1)
.position(|&l| l != starting_level)
.unwrap_or(levels.len() - (start + 1))
+ 1
}
impl BidiContext {
pub fn new() -> Self {
Self::default()
}
pub fn base_level(&self) -> Level {
self.base_level
}
/// When `reorder` is set to true, reordering will apply rule L3 to
/// non-spacing marks. This is likely more desirable for terminal
/// based applications than it is for more modern GUI applications
/// that feed into eg: harfbuzz.
pub fn set_reorder_non_spacing_marks(&mut self, reorder: bool) {
self.reorder_nsm = reorder;
}
/// Produces a sequence of `BidiRun` structs that represent runs of
/// text and their direction (and level) across the entire paragraph.
pub fn runs<'a>(&'a self) -> impl Iterator<Item = BidiRun> + 'a {
RunIter {
pos: 0,
levels: Cow::Borrowed(&self.levels),
line_range: 0..self.levels.len(),
}
}
/// Given a line_range (a subslice of the current paragraph that represents
/// a single wrapped line), this method resets whitespace levels for the line
/// boundaries, and then returns the set of runs for that line.
pub fn line_runs(&self, line_range: Range<usize>) -> impl Iterator<Item = BidiRun> {
let levels = self.reset_whitespace_levels(line_range.clone());
RunIter {
pos: 0,
levels: levels.into(),
line_range,
}
}
pub fn reordered_runs(&self, line_range: Range<usize>) -> Vec<ReorderedRun> {
// reorder_line's `level` result includes entries that were
// removed_by_x9() but `reordered` does NOT (for compatibility with
// the UCD test suite).
// We need to account for that when we reorder the levels here!
let (levels, reordered) = self.reorder_line(line_range);
let mut reordered_levels = vec![Level(NO_LEVEL); reordered.len()];
for (vis_idx, &log_idx) in reordered.iter().enumerate() {
reordered_levels[vis_idx] = levels[log_idx];
}
reordered_levels.retain(|l| !l.removed_by_x9());
let mut runs = vec![];
let mut idx = 0;
while idx < reordered_levels.len() {
let len = span_len(idx, &reordered_levels);
let level = reordered_levels[idx];
if !level.removed_by_x9() {
let idx_range = idx..idx + len;
let start = reordered[idx_range.clone()].iter().min().unwrap();
let end = reordered[idx_range.clone()].iter().max().unwrap();
runs.push(ReorderedRun {
direction: level.direction(),
level,
range: *start..*end + 1,
indices: reordered[idx_range].to_vec(),
});
}
idx += len;
}
runs
}
/// `line_range` indicates a contiguous range of character indices
/// in the paragraph set via `resolve_paragraph`.
/// This method returns the reordered set of indices for display
/// purposes.
pub fn reorder_line(&self, line_range: Range<usize>) -> (Vec<Level>, Vec<usize>) {
self.dump_state("before L1");
let mut levels = self.reset_whitespace_levels(line_range.clone());
assert_eq!(levels.len(), line_range.end - line_range.start);
let reordered = self.reverse_levels(line_range.start, &mut levels);
(levels, reordered)
}
/// Performs Rule L3.
/// This rule is optional and must be enabled by calling the
/// set_reorder_non_spacing_marks method
fn reorder_non_spacing_marks(&self, levels: &mut [Level], visual: &mut [usize]) {
let mut idx = levels.len() - 1;
loop {
if idx > 0
&& !levels[idx].removed_by_x9()
&& levels[idx].direction() == Direction::RightToLeft
&& self.orig_char_types[visual[idx]] == BidiClass::NonspacingMark
{
// Keep scanning backwards within this level
let level = levels[idx];
let seq_end = idx;
idx -= 1;
while idx > 0 && levels[idx].removed_by_x9()
|| (levels[idx] == level
&& matches!(
self.orig_char_types[visual[idx]],
BidiClass::LeftToRightEmbedding
| BidiClass::RightToLeftEmbedding
| BidiClass::LeftToRightOverride
| BidiClass::RightToLeftOverride
| BidiClass::PopDirectionalFormat
| BidiClass::BoundaryNeutral
| BidiClass::NonspacingMark
))
{
idx -= 1;
}
if levels[idx] != level {
idx += 1;
}
if seq_end > idx {
visual[idx..=seq_end].reverse();
levels[idx..=seq_end].reverse();
}
}
if idx == 0 {
return;
}
idx -= 1;
}
}
/// This function runs Rule L2.
///
/// Find the highest level among the resolved levels.
/// Then from that highest level down to the lowest odd
/// level, reverse any contiguous runs at that level or higher.
fn reverse_levels(&self, first_cidx: usize, levels: &mut [Level]) -> Vec<usize> {
// Not typed as Level because the Step trait required by the loop
// below is nightly only
let mut highest_level = 0;
let mut lowest_odd_level = MAX_DEPTH as i8 + 1;
let mut no_levels = true;
for &level in levels.iter() {
if level.removed_by_x9() {
continue;
}
// Found something other than NO_LEVEL
no_levels = false;
highest_level = highest_level.max(level.0);
if level.0 % 2 == 1 && level.0 < lowest_odd_level {
lowest_odd_level = level.0;
}
}
if no_levels {
return vec![];
}
// Initial visual order
let mut visual = vec![];
for i in 0..levels.len() {
if levels[i].removed_by_x9() {
visual.push(DELETED);
} else {
visual.push(i + first_cidx);
}
}
// Apply L3. UAX9 has this occur after L2, but we do it
// before that for consistency with FriBidi's implementation.
if self.reorder_nsm {
self.reorder_non_spacing_marks(levels, &mut visual);
}
// Apply L2.
for level in (lowest_odd_level..=highest_level).rev() {
let level = Level(level);
let mut i = 0;
let mut in_range = false;
let mut significant_range = false;
let mut first_pos = None;
let mut last_pos = None;
while i < levels.len() {
if levels[i] >= level {
if !in_range {
in_range = true;
first_pos.replace(i);
} else {
// Hit a second explicit level
significant_range = true;
last_pos.replace(i);
}
} else if levels[i].removed_by_x9() {
// Don't break ranges for deleted controls
if in_range {
last_pos.replace(i);
}
} else {
// End of a range. Reset the range flag
// and rever the range.
in_range = false;
match (last_pos, first_pos, significant_range) {
(Some(last_pos), Some(first_pos), true) if last_pos > first_pos => {
visual[first_pos..=last_pos].reverse();
}
_ => {}
}
first_pos = None;
last_pos = None;
}
i += 1;
}
if in_range && significant_range {
match (last_pos, first_pos) {
(Some(last_pos), Some(first_pos)) if last_pos > first_pos => {
visual[first_pos..=last_pos].reverse();
}
_ => {}
}
}
}
visual.retain(|&i| i != DELETED);
visual
}
/// <http://unicode.org/reports/tr9/>
pub fn resolve_paragraph(&mut self, paragraph: &[char], hint: ParagraphDirectionHint) {
self.populate_char_types(paragraph);
self.resolve(hint, paragraph);
}
/// BD1: The bidirectional character types are values assigned to each
/// Unicode character, including unassigned characters
fn populate_char_types(&mut self, paragraph: &[char]) {
self.orig_char_types.clear();
self.orig_char_types.reserve(paragraph.len());
self.orig_char_types
.extend(paragraph.iter().map(|&c| bidi_class_for_char(c)));
}
pub fn set_char_types(&mut self, char_types: &[BidiClass], hint: ParagraphDirectionHint) {
self.orig_char_types.clear();
self.orig_char_types.extend(char_types);
self.resolve(hint, &[]);
}
fn resolve(&mut self, hint: ParagraphDirectionHint, paragraph: &[char]) {
trace!("\n**** resolve \n");
self.char_types.clear();
self.char_types.extend(self.orig_char_types.iter());
self.base_level = match hint {
ParagraphDirectionHint::LeftToRight => Level(0),
ParagraphDirectionHint::RightToLeft => Level(1),
ParagraphDirectionHint::AutoLeftToRight => {
paragraph_level(&self.char_types, false, Direction::LeftToRight)
}
ParagraphDirectionHint::AutoRightToLeft => {
paragraph_level(&self.char_types, false, Direction::RightToLeft)
}
};
self.dump_state("before X1-X8");
self.explicit_embedding_levels();
self.dump_state("before X9");
self.delete_format_characters();
self.dump_state("after X9");
self.identify_runs();
let iso_runs = self.identify_isolating_run_sequences();
self.dump_state("before W1");
self.resolve_combining_marks(&iso_runs); // W1
self.dump_state("before W2");
self.resolve_european_numbers(&iso_runs); // W2
self.dump_state("before W3");
self.resolve_arabic_letters(&iso_runs); // W3
self.dump_state("before W4");
self.resolve_separators(&iso_runs); // W4
self.dump_state("before W5");
self.resolve_terminators(&iso_runs); // W5
self.dump_state("before W6");
self.resolve_es_cs_et(&iso_runs); // W6
self.dump_state("before W7");
self.resolve_en(&iso_runs); // W7
self.dump_state("before N0");
self.resolve_paired_brackets(&iso_runs, paragraph); // N0
self.dump_state("before N1");
self.resolve_neutrals_by_context(&iso_runs); // N1
self.dump_state("before N2");
self.resolve_neutrals_by_level(&iso_runs); // N2
self.dump_state("before I1, I2");
self.resolve_implicit_levels();
}
fn dump_state(&self, label: &str) {
trace!("State: {}", label);
trace!("BidiClass: {:?}", self.char_types);
trace!("Levels: {:?}", self.levels);
trace!("");
}
/// This is the method for Rule W1.
///
/// Resolve combining marks for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For characters of bc=NSM, change the Bidi_Class
/// value to that of the preceding character. Formatting characters
/// (Bidi_Class RLE, LRE, RLO, LRO, PDF) and boundary neutral (Bidi_Class BN)
/// are skipped over in this calculation, because they have been
/// "deleted" by Rule X9.
///
/// If a bc=NSM character occurs at the start of a text chain, it is given
/// the Bidi_Class of sot (either R or L).
fn resolve_combining_marks(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
let mut prior_bc = iso_run.sos;
for &idx in &iso_run.indices {
if self.char_types[idx] == BidiClass::NonspacingMark {
self.char_types[idx] = prior_bc;
} else if !self.levels[idx].removed_by_x9() {
prior_bc = self.char_types[idx];
}
}
}
}
/// This is the method for Rule W2.
///
/// Resolve European numbers for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For characters of bc=EN, scan back to find the first
/// character of strong type (or sot). If the strong type is bc=AL,
/// change the Bidi_Class EN to AN. Formatting characters
/// (Bidi_Class RLE, LRE, RLO, LRO, PDF) and boundary neutral (Bidi_Class BN)
/// are skipped over in this calculation, because they have been
/// "deleted" by Rule X9.
fn resolve_european_numbers(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for (ridx, &cidx) in iso_run.indices.iter().enumerate() {
if self.char_types[cidx] == BidiClass::EuropeanNumber {
// Scan backwards to find the first strong type
let mut first_strong_bc = iso_run.sos;
if ridx > 0 {
for &pidx in iso_run.indices.get(0..ridx).unwrap().iter().rev() {
match self.char_types[pidx] {
bc @ BidiClass::LeftToRight
| bc @ BidiClass::RightToLeft
| bc @ BidiClass::ArabicLetter => {
first_strong_bc = bc;
break;
}
_ => {}
}
}
}
// Check if the first strong type is AL. If so
// reset this EN to AN.
if first_strong_bc == BidiClass::ArabicLetter {
self.char_types[cidx] = BidiClass::ArabicNumber;
}
}
}
}
}
/// This is the method for Rule W3.
///
/// Resolve Bidi_Class=AL for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For characters of bc=AL, change the Bidi_Class
/// value to R.
fn resolve_arabic_letters(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for &idx in &iso_run.indices {
if self.char_types[idx] == BidiClass::ArabicLetter {
self.char_types[idx] = BidiClass::RightToLeft;
}
}
}
}
/// Look back ahead of `index_idx` and return true if the
/// bidi class == bc. However, skip backwards over entries
/// that were removed by X9; they will have NO_LEVEL.
/// Returns the char index of the match.
fn is_prior_context(
&self,
index_idx: usize,
indices: &[usize],
bc: BidiClass,
) -> Option<usize> {
if index_idx == 0 {
return None;
}
for &idx in indices[0..index_idx].iter().rev() {
if self.char_types[idx] == bc {
return Some(idx);
}
if !self.levels[idx].removed_by_x9() {
break;
}
}
None
}
/// Look ahead of `index_idx` and return true if the
/// bidi class == bc. However, skip over entries
/// that were removed by X9; they will have NO_LEVEL.
/// Returns the char index of the match.
fn is_following_context(
&self,
index_idx: usize,
indices: &[usize],
bc: BidiClass,
) -> Option<usize> {
for &idx in &indices[index_idx + 1..] {
if self.char_types[idx] == bc {
return Some(idx);
}
if !self.levels[idx].removed_by_x9() {
break;
}
}
None
}
fn is_in_context(&self, index_idx: usize, indices: &[usize], bc: BidiClass) -> bool {
self.is_prior_context(index_idx, indices, bc).is_some()
&& self.is_following_context(index_idx, indices, bc).is_some()
}
/// This is the method for Rule W4.
///
/// Resolve Bidi_Class=ES and CS for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class.
///
/// For characters of bc=ES, check if they are *between* EN.
/// If so, change their Bidi_Class to EN.
///
/// For characters of bc=CS, check if they are *between* EN
/// or between AN. If so, change their Bidi_Class to match.
///
fn resolve_separators(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for (index_idx, &idx) in iso_run.indices.iter().enumerate() {
if self.char_types[idx] == BidiClass::EuropeanSeparator {
if self.is_in_context(index_idx, &iso_run.indices, BidiClass::EuropeanNumber) {
self.char_types[idx] = BidiClass::EuropeanNumber;
}
} else if self.char_types[idx] == BidiClass::CommonSeparator {
if self.is_in_context(index_idx, &iso_run.indices, BidiClass::EuropeanNumber) {
self.char_types[idx] = BidiClass::EuropeanNumber;
} else if self.is_in_context(
index_idx,
&iso_run.indices,
BidiClass::ArabicNumber,
) {
self.char_types[idx] = BidiClass::ArabicNumber;
}
}
}
}
}
/// This is the method for Rule W5.
///
/// Resolve Bidi_Class=ET for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class.
///
/// For characters of bc=ET, check if they are *next to* EN.
/// If so, change their Bidi_Class to EN. This includes
/// ET on either side of EN, so the context on both sides
/// needs to be checked.
///
/// Because this rule applies to indefinite sequences of ET,
/// and because the context which triggers any change is
/// adjacency to EN, the strategy taken here is to seek for
/// EN first. If found, scan backwards, changing any eligible
/// ET to EN. Then scan forwards, changing any eligible ET
/// to EN. Then continue the search from the point of the
/// last ET changed (if any).
///
fn resolve_terminators(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for (index_idx, &idx) in iso_run.indices.iter().enumerate() {
if self.char_types[idx] == BidiClass::EuropeanNumber {
for &prior_idx in iso_run.indices[0..index_idx].iter().rev() {
if self.char_types[prior_idx] == BidiClass::EuropeanTerminator {
self.char_types[prior_idx] = BidiClass::EuropeanNumber;
} else if !self.levels[prior_idx].removed_by_x9() {
break;
}
}
for &next_idx in &iso_run.indices[index_idx + 1..] {
if self.char_types[next_idx] == BidiClass::EuropeanTerminator {
self.char_types[next_idx] = BidiClass::EuropeanNumber;
} else if !self.levels[next_idx].removed_by_x9() {
break;
}
}
}
}
}
}
/// This is the method for Rule W6.
///
/// Resolve remaining Bidi_Class=ES, CS, or ET for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For characters of bc=ES, bc=CS, or bc=ET, change
/// the Bidi_Class value to ON. This resolves any remaining
/// separators or terminators which were not already processed
/// by Rules W4 and W5.
fn resolve_es_cs_et(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for &idx in &iso_run.indices {
match self.char_types[idx] {
BidiClass::EuropeanSeparator
| BidiClass::CommonSeparator
| BidiClass::EuropeanTerminator => {
self.char_types[idx] = BidiClass::OtherNeutral;
}
_ => {}
}
}
}
}
/// This is the method for Rule W7.
///
/// Resolve Bidi_Class=EN for a single level text chain.
///
/// Process the text chain in reverse order. For each character in the text chain, examine its
/// Bidi_Class. For characters of bc=EN, scan back to find the first strong
/// directional type. If that type is L, change the Bidi_Class
/// value of the number to L.
fn resolve_en(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for (ridx, &cidx) in iso_run.indices.iter().enumerate().rev() {
if self.char_types[cidx] == BidiClass::EuropeanNumber {
// Scan backwards to find the first strong type
let mut first_strong_bc = iso_run.sos;
if ridx > 0 {
for &pidx in iso_run.indices.get(0..ridx).unwrap().iter().rev() {
match self.char_types[pidx] {
bc @ BidiClass::LeftToRight | bc @ BidiClass::RightToLeft => {
first_strong_bc = bc;
break;
}
_ => {}
}
}
}
if first_strong_bc == BidiClass::LeftToRight {
self.char_types[cidx] = BidiClass::LeftToRight;
}
}
}
}
}
/// This is the method for Rule N0. (New in UBA63)
/// Resolve paired brackets for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For any character with the bpt value open or close,
/// scan its context seeking a matching paired bracket. If found,
/// resolve the type of both brackets to match the embedding
/// direction.
///
/// For UBA63 (and unchanged in UBA70), the error handling for
/// a stack overflow was unspecified for this rule.
///
/// Starting with UBA80, the exact stack size is specified (63),
/// and the specification declares that if a stack overflow
/// condition is encountered, the BD16 processing for this
/// particular isolating run ceases immediately. This condition
/// does not treated as a fatal error, however, so the rule
/// should not return an error code here, which would stop
/// all processing for *all* runs of the input string.
fn resolve_paired_brackets(&mut self, iso_runs: &[IsolatingRunSequence], paragraph: &[char]) {
if paragraph.is_empty() {
// BidiTest cases don't populate the paragraph, but they
// also don't contain any bracket related tests either,
// so we have nothing to do here.
return;
}
let mut stack = BracketStack::new();
for iso_run in iso_runs {
stack.clear();
for (ridx, &cidx) in iso_run.indices.iter().enumerate() {
if let Some((closing_bracket, bpt)) = lookup_closing(paragraph[cidx]) {
trace!("ridx={} cidx={} {:?} bracket", ridx, cidx, paragraph[cidx]);
if self.char_types[cidx] == BidiClass::OtherNeutral {
if bpt == BracketType::Open {
trace!("push open ridx={}", ridx);
if !stack.push(closing_bracket, ridx) {
// Stack overflow: halt processing
return;
}
} else {
// a closing bracket
trace!("close at ridx={}, search for opener", ridx);
stack.seek_matching_open_bracket(paragraph[cidx], ridx);
}
}
}
}
if stack.pairs.is_empty() {
// The pairList pointer will still be NULL if no paired brackets
// were found. In this case, no further processing is necessary.
continue;
}
// Because of the way the stack
// processing works, the pairs may not be in the best order
// in the pair list for further processing. Sort them
// by position order of the opening bracket.
stack.pairs.sort_unstable_by_key(|p| p.opening_pos);
trace!("\nPairs: {:?}", stack.pairs);
for pair in &stack.pairs {
// Now for each pair, we have the first and last position
// of the substring in this isolating run sequence
// enclosed by those brackets (inclusive
// of the brackets). Resolve that individual pair.
self.resolve_one_pair(pair, &iso_run);
}
}
}
/// Set the Bidi_Class of a bracket pair, based on the
/// direction determined by the N0 rule processing in
/// br_ResolveOnePair().
///
/// The direction passed in will either be BIDI_R or BIDI_L.
///
/// This setting is abstracted in a function here, rather than
/// simply being done inline, because of
/// an edge case added to rule N0 as of UBA80. For UBA63 (and
/// UBA70), no special handling of combining marks following
/// either of the brackets is done. However, starting with UBA80,
/// there is an edge case fix-up done which echoes the processing
/// of rule W1. The text run needs to be scanned to find any
/// combining marks (orig_bc=NSM) following a bracket which has
/// its Bidi_Class changed by N0. Then those combining marks
/// can again be adjusted to match the Bidi_Class of the
/// bracket they apply to. This is an odd edge case, as combining
/// marks do not typically occur with brackets, but the UBA80
/// specification is now explicit about requiring this fix-up
/// to be done.
fn set_bracket_pair_bc(
pair: &Pair,
indices: &[usize],
direction: Direction,
char_types: &mut [BidiClass],
orig_char_types: &[BidiClass],
levels: &[Level],
) {
let opening_pos = indices[pair.opening_pos];
let closing_pos = indices[pair.closing_pos];
let bc = match direction {
Direction::LeftToRight => BidiClass::LeftToRight,
Direction::RightToLeft => BidiClass::RightToLeft,
};
trace!(
"set_bracket_pair_bc index={} from {:?} -> {:?}",
opening_pos,
char_types[opening_pos],
bc
);
trace!(
"set_bracket_pair_bc index={} from {:?} -> {:?}",
closing_pos,
char_types[closing_pos],
bc
);
char_types[opening_pos] = bc;
char_types[closing_pos] = bc;
// Here is the tricky part.
//
// First scan from the opening bracket for any subsequent
// character whose *original* Bidi_Class was NSM, and set
// the current bc for it to direction also, to match the bracket.
// Break out of the loop at the first character with any other
// original Bidi_Class, so that this change only impacts
// actual combining mark sequences.
//
// 2020-03-27 note: This scanning for original combining marks
// must also scan past any intervening NO_LEVEL characters,
// typically bc=BN characters removed earlier by rule X9.
// Such sequences may, for example involve a ZWJ or ZWNJ,
// or in bizarre edge cases involve other bc=BN characters
// such as ZWSP. The latter would be defective combining character
// sequences, but also need to be handled here.
//
// Then repeat the process for the matching closing bracket.
//
// The processing for the opening bracket is bounded to the
// right by the position of the matching closing bracket.
// The processing for the closing bracket is bounded to the
// right by the end of the text run.
for &cidx in &indices[pair.opening_pos + 1..pair.closing_pos] {
if orig_char_types[cidx] == BidiClass::NonspacingMark {
char_types[cidx] = bc;
} else if !levels[cidx].removed_by_x9() {
break;
}
}
for &cidx in &indices[pair.closing_pos + 1..] {
if orig_char_types[cidx] == BidiClass::NonspacingMark {
char_types[cidx] = bc;
} else if !levels[cidx].removed_by_x9() {
break;
}
}
}
/// Resolve the embedding levels of one pair of matched brackets.
///
/// This determination is based on the embedding direction.
/// See BD3 in the UBA specification.
///
/// If embedding level is even, embedding direction = L.
/// If embedding level is odd, embedding direction = R.
fn resolve_one_pair(&mut self, pair: &Pair, iso_run: &IsolatingRunSequence) {
let embedding_direction = iso_run.level.direction();
let opposite_direction = embedding_direction.opposite();
let mut strong_type_found = false;
// Next check for a strong type (R or L)
// between the matched brackets. If a strong type is found
// which matches the embedding direction, then set the type of both
// brackets to match the embedding direction, too.
if pair.opening_pos < pair.closing_pos.saturating_sub(1) {
trace!("pair: {:?}", pair);
for &cidx in &iso_run.indices[pair.opening_pos + 1..pair.closing_pos] {
let direction = match self.char_types[cidx] {
BidiClass::RightToLeft
| BidiClass::EuropeanNumber
| BidiClass::ArabicNumber => Some(Direction::RightToLeft),
BidiClass::LeftToRight => Some(Direction::LeftToRight),
_ => None,
};
if direction == Some(embedding_direction) {
// N0 step b
trace!("Strong direction e between brackets");
Self::set_bracket_pair_bc(
pair,
&iso_run.indices,
embedding_direction,
&mut self.char_types,
&self.orig_char_types,
&self.levels,
);
return;
} else if direction == Some(opposite_direction) {
strong_type_found = true;
}
}
}
if strong_type_found {
// First attempt to resolve direction by checking the prior context for
// a strong type matching the opposite direction. N0 Step c1.
if (opposite_direction == Direction::LeftToRight
&& self.is_prior_context_left(pair.opening_pos, &iso_run.indices, iso_run.sos))
|| (opposite_direction == Direction::RightToLeft
&& self.is_prior_context_right(pair.opening_pos, &iso_run.indices, iso_run.sos))
{
Self::set_bracket_pair_bc(
pair,
&iso_run.indices,
opposite_direction,
&mut self.char_types,
&self.orig_char_types,
&self.levels,
);
return;
} else {
// No strong type matching the oppositedirection was found either
// before or after these brackets in this text chain. Resolve the
// brackets based on the embedding direction. N0 Step c2.
Self::set_bracket_pair_bc(
pair,
&iso_run.indices,
embedding_direction,
&mut self.char_types,
&self.orig_char_types,
&self.levels,
);
return;
}
} else {
// No strong type was found between the brackets. Leave
// the brackets with unresolved direction.
}
}
/// This is the method for Rule N1.
///
/// Resolve neutrals by context for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For any character of neutral type, examine its
/// context.
///
/// L N L --> L L L
/// R N R --> R R R [note that AN and EN count as R for this rule]
///
/// Here "N" stands for "any sequence of neutrals", so the neutral
/// does not have to be immediately adjacent to a strong type
/// to be resolved this way.
fn resolve_neutrals_by_context(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for (ridx, &cidx) in iso_run.indices.iter().enumerate().rev() {
if !self.char_types[cidx].is_neutral() {
continue;
}
if self.is_prior_context_left(ridx, &iso_run.indices, iso_run.sos)
&& self.is_following_context_left(ridx, &iso_run.indices, iso_run.eos)
{
trace!(
"ridx={} cidx={} was {:?}, setting to LeftToRight",
ridx,
cidx,
self.char_types[cidx]
);
self.char_types[cidx] = BidiClass::LeftToRight;
} else if self.is_prior_context_right(ridx, &iso_run.indices, iso_run.sos)
&& self.is_following_context_right(ridx, &iso_run.indices, iso_run.eos)
{
trace!(
"ridx={} cidx={} was {:?}, setting to RightToLeft",
ridx,
cidx,
self.char_types[cidx]
);
self.char_types[cidx] = BidiClass::RightToLeft;
}
}
}
}
/// Scan backwards in a text chain, checking if the first non-neutral character
/// is an "L" type. Skip over any "deleted" controls, which have NO_LEVEL,
/// as well as any neutral types.
fn is_prior_context_left(&self, index_idx: usize, indices: &[usize], sot: BidiClass) -> bool {
if index_idx == 0 {
trace!(
"is_prior_context_left: short circuit because index_idx=0. sot is {:?}",
sot
);
return sot == BidiClass::LeftToRight;
}
for &idx in indices[0..index_idx].iter().rev() {
trace!(
"is_prior_context_left considering idx={} {:?}",
idx,
self.char_types[idx]
);
if self.char_types[idx] == BidiClass::LeftToRight {
return true;
}
if self.levels[idx].removed_by_x9() {
continue;
}
if self.char_types[idx].is_neutral() {
continue;
}
return false;
}
sot == BidiClass::LeftToRight
}
/// Scan forwards in a text chain, checking if the first non-neutral character is an "L" type.
/// Skip over any "deleted" controls, which have NO_LEVEL, as well as any neutral types.
fn is_following_context_left(
&self,
index_idx: usize,
indices: &[usize],
eot: BidiClass,
) -> bool {
trace!(
"is_following_context_left index_idx={} vs. len {}",
index_idx,
indices.len()
);
for &idx in &indices[index_idx + 1..] {
if self.char_types[idx] == BidiClass::LeftToRight {
trace!("is_following_context_left true because idx={} is left", idx);
return true;
}
if self.levels[idx].removed_by_x9() {
continue;
}
if self.char_types[idx].is_neutral() {
continue;
}
return false;
}
trace!(
"is_following_context_left fall through to bottom, check against eot={:?}",
eot
);
eot == BidiClass::LeftToRight
}
/// Used by Rule N1.
///
/// Scan backwards in a text chain, checking if the first non-neutral character is an "R" type.
/// (BIDI_R, BIDI_AN, BIDI_EN) Skip over any "deleted" controls, which
/// have NO_LEVEL, as well as any neutral types.
fn is_prior_context_right(&self, index_idx: usize, indices: &[usize], sot: BidiClass) -> bool {
if index_idx == 0 {
return sot == BidiClass::RightToLeft;
}
for &idx in indices[0..index_idx].iter().rev() {
match self.char_types[idx] {
BidiClass::RightToLeft | BidiClass::ArabicNumber | BidiClass::EuropeanNumber => {
return true;
}
_ => {}
}
if self.levels[idx].removed_by_x9() {
continue;
}
if self.char_types[idx].is_neutral() {
continue;
}
return false;
}
sot == BidiClass::RightToLeft
}
fn is_following_context_right(
&self,
index_idx: usize,
indices: &[usize],
eot: BidiClass,
) -> bool {
for &idx in &indices[index_idx + 1..] {
match self.char_types[idx] {
BidiClass::RightToLeft | BidiClass::ArabicNumber | BidiClass::EuropeanNumber => {
return true;
}
_ => {}
}
if self.levels[idx].removed_by_x9() {
continue;
}
if self.char_types[idx].is_neutral() {
continue;
}
return false;
}
eot == BidiClass::RightToLeft
}
/// This is the method for Rule N2.
///
/// Resolve neutrals by level for a single text chain.
///
/// For each character in the text chain, examine its
/// Bidi_Class. For any character of neutral type, examine its
/// embedding level and resolve accordingly.
///
/// N --> e
/// where e = L for an even level, R for an odd level
fn resolve_neutrals_by_level(&mut self, iso_runs: &[IsolatingRunSequence]) {
for iso_run in iso_runs {
for &cidx in iso_run.indices.iter().rev() {
if self.char_types[cidx].is_neutral() {
self.char_types[cidx] = self.levels[cidx].as_bidi_class();
}
}
}
}
/// This function runs Rules I1 and I2 together.
fn resolve_implicit_levels(&mut self) {
for (idx, level) in self.levels.iter_mut().enumerate() {
if level.removed_by_x9() {
continue;
}
match level.direction() {
Direction::LeftToRight => {
// I1
match self.char_types[idx] {
BidiClass::RightToLeft => {
level.0 += 1;
}
BidiClass::ArabicNumber | BidiClass::EuropeanNumber => {
level.0 += 2;
}
_ => {}
}
}
Direction::RightToLeft => {
// I2
match self.char_types[idx] {
BidiClass::LeftToRight
| BidiClass::ArabicNumber
| BidiClass::EuropeanNumber => {
level.0 += 1;
}
_ => {}
}
}
}
}
}
/// This function runs Rule L1.
///
/// The strategy here for Rule L1 is to scan forward through
/// the text searching for segment separators or paragraph
/// separators. If a segment separator or paragraph
/// separator is found, it is reset to the paragraph embedding
/// level. Then scan backwards from the separator to
/// find any contiguous stretch of whitespace characters
/// and reset any which are found to the paragraph embedding
/// level, as well. When we reach the *last* character in the
/// text (which will also constitute, by definition, the last
/// character in the line being processed here), check if it
/// is whitespace. If so, reset it to the paragraph embedding
/// level. Then scan backwards to find any contiguous stretch
/// of whitespace characters and reset those as well.
///
/// These checks for whitespace are done with the *original*
/// Bidi_Class values for characters, not the resolved values.
///
/// As for many rules, this rule simply ignores any character
/// whose level has been set to NO_LEVEL, which is the way
/// this reference algorithm "deletes" boundary neutrals and
/// embedding and override controls from the text.
fn reset_whitespace_levels(&self, line_range: Range<usize>) -> Vec<Level> {
fn reset_contiguous_whitespace_before(
line_range: Range<usize>,
base_level: Level,
orig_char_types: &[BidiClass],
levels: &mut Vec<Level>,
) {
for i in line_range.rev() {
if orig_char_types[i] == BidiClass::WhiteSpace
|| orig_char_types[i].is_iso_control()
{
levels[i] = base_level;
} else if levels[i].removed_by_x9() {
// Skip over deleted entries
} else {
// end of contiguous section
break;
}
}
}
let mut levels = self.levels.clone();
for (idx, orig_bc) in self
.orig_char_types
.iter()
.enumerate()
.skip(line_range.start)
.take(line_range.end - line_range.start)
{
match orig_bc {
// Explicit boundary
BidiClass::SegmentSeparator | BidiClass::ParagraphSeparator => {
levels[idx] = self.base_level;
reset_contiguous_whitespace_before(
line_range.start..idx,
self.base_level,
&self.orig_char_types,
&mut levels,
);
}
_ => {}
}
}
reset_contiguous_whitespace_before(
line_range.clone(),
self.base_level,
&self.orig_char_types,
&mut levels,
);
levels[line_range].to_vec()
}
/// Rules X1 through X8
fn explicit_embedding_levels(&mut self) {
// X1: initialize stack and other variables
let mut stack = LevelStack::new();
stack.push(self.base_level, Override::Neutral, false);
let len = self.char_types.len();
self.levels.resize(len, Level::default());
let mut overflow_isolate = 0;
let mut overflow_embedding = 0;
let mut valid_isolate = 0;
// X2..X8: process each character, setting embedding levels
// and override status
for idx in 0..len {
let bc = self.char_types[idx];
trace!("Considering idx={} {:?}", idx, bc);
match bc {
// X2
BidiClass::RightToLeftEmbedding => {
if let Some(level) = stack.embedding_level().least_greater_odd() {
if overflow_isolate == 0 && overflow_embedding == 0 {
stack.push(level, Override::Neutral, false);
continue;
}
}
if overflow_isolate == 0 {
overflow_embedding += 1;
}
}
// X3
BidiClass::LeftToRightEmbedding => {
if let Some(level) = stack.embedding_level().least_greater_even() {
if overflow_isolate == 0 && overflow_embedding == 0 {
stack.push(level, Override::Neutral, false);
continue;
}
}
if overflow_isolate == 0 {
overflow_embedding += 1;
}
}
// X4
BidiClass::RightToLeftOverride => {
if let Some(level) = stack.embedding_level().least_greater_odd() {
if overflow_isolate == 0 && overflow_embedding == 0 {
stack.push(level, Override::RTL, false);
continue;
}
}
if overflow_isolate == 0 {
overflow_embedding += 1;
}
}
// X5
BidiClass::LeftToRightOverride => {
if let Some(level) = stack.embedding_level().least_greater_even() {
if overflow_isolate == 0 && overflow_embedding == 0 {
stack.push(level, Override::LTR, false);
continue;
}
}
if overflow_isolate == 0 {
overflow_embedding += 1;
}
}
// X5a
BidiClass::RightToLeftIsolate => {
self.levels[idx] = stack.embedding_level();
stack.apply_override(&mut self.char_types[idx]);
if let Some(level) = stack.embedding_level().least_greater_odd() {
if overflow_isolate == 0 && overflow_embedding == 0 {
valid_isolate += 1;
stack.push(level, Override::Neutral, true);
continue;
}
}
overflow_isolate += 1;
}
// X5b
BidiClass::LeftToRightIsolate => {
self.levels[idx] = stack.embedding_level();
stack.apply_override(&mut self.char_types[idx]);
if let Some(level) = stack.embedding_level().least_greater_even() {
if overflow_isolate == 0 && overflow_embedding == 0 {
valid_isolate += 1;
stack.push(level, Override::Neutral, true);
continue;
}
}
overflow_isolate += 1;
}
// X5c
BidiClass::FirstStrongIsolate => {
let level =
paragraph_level(&self.char_types[idx + 1..], true, Direction::LeftToRight);
self.levels[idx] = stack.embedding_level();
stack.apply_override(&mut self.char_types[idx]);
let level = if level.0 == 1 {
stack.embedding_level().least_greater_odd()
} else {
stack.embedding_level().least_greater_even()
};
trace!(
"picked {:?} based on current stack level {:?}",
level,
stack.embedding_level()
);
if let Some(level) = level {
if overflow_isolate == 0 && overflow_embedding == 0 {
valid_isolate += 1;
stack.push(level, Override::Neutral, true);
continue;
}
}
overflow_isolate += 1;
}
// X6a
BidiClass::PopDirectionalIsolate => {
if overflow_isolate > 0 {
overflow_isolate -= 1;
} else if valid_isolate == 0 {
// Do nothing
} else {
overflow_embedding = 0;
loop {
if stack.isolate_status() {
break;
}
stack.pop();
}
stack.pop();
valid_isolate -= 1;
}
self.levels[idx] = stack.embedding_level();
stack.apply_override(&mut self.char_types[idx]);
}
// X7
BidiClass::PopDirectionalFormat => {
if overflow_isolate > 0 {
// Do nothing
} else if overflow_embedding > 0 {
overflow_embedding -= 1;
} else {
if !stack.isolate_status() {
if stack.depth() >= 2 {
stack.pop();
}
}
}
}
BidiClass::BoundaryNeutral => {}
// X8
BidiClass::ParagraphSeparator => {
// Terminates all embedding contexts.
// Should only ever be the last character in
// a paragraph if present at all.
self.levels[idx] = self.base_level;
}
// X6
_ => {
self.levels[idx] = stack.embedding_level();
stack.apply_override(&mut self.char_types[idx]);
}
}
}
}
/// X9
fn delete_format_characters(&mut self) {
for (bc, level) in self.char_types.iter().zip(&mut self.levels) {
match bc {
BidiClass::RightToLeftEmbedding
| BidiClass::LeftToRightEmbedding
| BidiClass::RightToLeftOverride
| BidiClass::LeftToRightOverride
| BidiClass::PopDirectionalFormat
| BidiClass::BoundaryNeutral => {
*level = Level(NO_LEVEL);
}
_ => {}
}
}
}
/// X10
fn identify_runs(&mut self) {
let mut idx = 0;
let len = self.char_types.len();
self.runs.clear();
while idx < len {
let (span_level, span_len) = span_one_run(&self.char_types, &self.levels, idx);
if !span_level.removed_by_x9() {
self.runs.push(Run {
start: idx,
end: idx + span_len,
len: span_len,
seq_id: 0,
level: span_level,
sor: BidiClass::OtherNeutral,
eor: BidiClass::OtherNeutral,
});
}
assert!(span_len > 0);
idx += span_len;
}
self.calculate_sor_eor();
trace!("\nRuns: {:#?}", self.runs);
}
fn calculate_sor_eor(&mut self) {
let mut prior_run_level = self.base_level;
let mut iter = self.runs.iter_mut().peekable();
while let Some(run) = iter.next() {
let next_run_level = match iter.peek() {
Some(next) => next.level,
None => self.base_level,
};
// Set sor based on the higher of the prior_run_level and the current level.
run.sor = prior_run_level.max(run.level).as_bidi_class();
run.eor = next_run_level.max(run.level).as_bidi_class();
prior_run_level = run.level;
}
}
/// This function applies only to UBA63. Once the embedding
/// levels are identified, UBA63 requires further processing
/// to assign each of the level runs to an isolating run sequence.
///
/// Each level run must be uniquely assigned to exactly one
/// isolating run sequence. Each isolating run sequence must
/// have at least one level run, but may have more.
///
/// The exact details on how to match up isolating run sequences
/// with level runs are specified in BD13.
///
/// The strategy taken here is to scan the level runs in order.
///
/// If a level run is not yet assigned to an isolating run sequence,
/// its seqID will be zero. Create a new isolating run sequence
/// and add this level run to it.
///
/// If the last BIDIUNIT of *this* level run is an isolate
/// initiator (LRI/RLI/FSI), then scan ahead in the list of
/// level runs seeking the next level run which meets the
/// following criteria:
/// 1. seqID = 0 (not yet assigned to an isolating run sequence)
/// 2. its level matches the level we are processing
/// 3. the first BIDIUNIT is a PDI
/// If all those conditions are met, assign that next level run
/// to this isolating run sequence (set its seqID, and append to
/// the list).
///
/// Repeat until we hit a level run that doesn't terminate with
/// an isolate initiator or we hit the end of the list of level
/// runs.
///
/// That terminates the definition of the isolating run sequence
/// we are working on. Append it to the list of isolating run
/// sequences in the UBACONTEXT.
///
/// Then advance to the next level run which has not yet been
/// assigned to an isolating run sequence and repeat the process.
///
/// Continue until all level runs have been assigned to an
/// isolating run sequence.
fn identify_isolating_run_sequences(&mut self) -> Vec<IsolatingRunSequence> {
let mut seq_id = 0;
let mut iso_runs = vec![];
let num_runs = self.runs.len();
for run_idx in 0..num_runs {
let save_level;
{
let run = &mut self.runs[run_idx];
if run.seq_id != 0 {
continue;
}
seq_id += 1;
iso_runs.push(Self::new_iso_run_seq(run_idx, run));
run.seq_id = seq_id;
if !self.char_types[run.end - 1].is_iso_init() {
continue;
}
save_level = run.level;
}
// Look ahead to find the run with the corresponding
// PopDirectionalIsolate
for idx in run_idx + 1..num_runs {
let run = &mut self.runs[idx];
if run.seq_id == 0
&& run.level == save_level
&& run.first_significant_bidi_class(&self.char_types, &self.levels)
== Some(BidiClass::PopDirectionalIsolate)
{
// we matched the criteria for adding this run to the sequence.
let iso_run = iso_runs.last_mut().unwrap();
iso_run.runs.push(idx);
iso_run.len += run.len;
run.seq_id = seq_id;
// Check if the last char in this run is also an
// isolate initiator. If not, this sequence is done.
if !self.char_types[run.end - 1].is_iso_init() {
break;
}
}
}
}
self.calculate_sos_eos(&mut iso_runs);
self.build_text_chains(&mut iso_runs);
iso_runs
}
/// In order to simplify later rule processing, assemble the indices
/// of the characters in the isolating runs so that there is just a
/// single list to iterate
fn build_text_chains(&mut self, iso_runs: &mut [IsolatingRunSequence]) {
for iso_run in iso_runs {
for &run_idx in &iso_run.runs {
let run = &self.runs[run_idx];
iso_run.indices.extend(run.start..run.end);
}
}
}
/// Process the isolating run sequence list, calculating sos and eos values for
/// each sequence. Each needs to be set to either L or R.
///
/// Strategy: Instead of recalculating all the sos and eos values from
/// scratch, as specified in X10, we can take a shortcut here, because
/// we already have sor and eor values assigned to all the level runs.
/// For any isolating run sequence, simply assign sos to the value of
/// sor for the *first* run in that sequence, and assign eos to the
/// value of eor for the *last* run in that sequence. This provides
/// equivalent values, and is more straightforward to implement and
/// understand.
///
/// This strategy has to be modified for defective isolating run sequences,
/// where the sequence ends with an LRI/RLI/FSI.
/// In those cases the eot needs to be calculated based on
/// the paragraph embedding level, rather than from the level run.
/// Note that this only applies when an isolating run sequence
/// terminating in an LRI/RLI/FSI but with no matching PDI.
/// An example would be:
///
/// R RLI R
/// <L-----R> <RR>
/// <L------[ <== eot would be L, not R
/// <RR>
///
fn calculate_sos_eos(&mut self, iso_runs: &mut [IsolatingRunSequence]) {
for iso_run in iso_runs {
// First inherit the sos and eos values from the
// first and last runs in the sequence.
let first_run_idx = iso_run.runs.first().cloned().expect("at least 1 run");
let last_run_idx = iso_run.runs.last().cloned().expect("at least 1 run");
iso_run.sos = self.runs[first_run_idx].sor;
iso_run.eos = self.runs[last_run_idx].eor;
// Next adjust for the special case when an isolating
// run sequence terminates in an unmatched isolate
// initiator.
if self.char_types[self.runs[last_run_idx].end - 1].is_iso_init() {
let higher_level = self.base_level.max(iso_run.level);
iso_run.eos = higher_level.as_bidi_class();
}
}
}
fn new_iso_run_seq(run_idx: usize, run: &Run) -> IsolatingRunSequence {
let len = run.len;
let level = run.level;
IsolatingRunSequence {
runs: vec![run_idx],
len,
level,
sos: BidiClass::OtherNeutral,
eos: BidiClass::OtherNeutral,
indices: vec![],
}
}
}
impl BidiClass {
pub fn is_iso_init(self) -> bool {
match self {
BidiClass::RightToLeftIsolate
| BidiClass::LeftToRightIsolate
| BidiClass::FirstStrongIsolate => true,
_ => false,
}
}
pub fn is_iso_control(self) -> bool {
match self {
BidiClass::RightToLeftIsolate
| BidiClass::LeftToRightIsolate
| BidiClass::PopDirectionalIsolate
| BidiClass::FirstStrongIsolate => true,
_ => false,
}
}
pub fn is_neutral(self) -> bool {
match self {
BidiClass::OtherNeutral
| BidiClass::WhiteSpace
| BidiClass::SegmentSeparator
| BidiClass::ParagraphSeparator => true,
_ => self.is_iso_control(),
}
}
}
#[derive(Debug)]
struct Run {
/// char indices for start, end of run
start: usize,
end: usize,
/// length of run
len: usize,
/// isolating run sequence id
seq_id: usize,
/// Embedding level of this run
level: Level,
/// Direction of start of run
sor: BidiClass,
/// Direction of end of run
eor: BidiClass,
}
impl Run {
fn first_significant_bidi_class(
&self,
types: &[BidiClass],
levels: &[Level],
) -> Option<BidiClass> {
for idx in self.start..self.end {
if !levels[idx].removed_by_x9() {
return types.get(idx).cloned();
}
}
None
}
}
#[derive(Debug)]
struct IsolatingRunSequence {
/// List of the runs in this sequence. The values are indices
/// into the runs array
runs: Vec<usize>,
/// length of the run
len: usize,
/// Embedding level of this run
level: Level,
/// Direction of start of run
sos: BidiClass,
/// Direction of end of run
eos: BidiClass,
/// The sequence of indices into the original paragraph,
/// across the contained set of runs
indices: Vec<usize>,
}
/// Starting from `start`, extract the first run containing characters
/// all with the same level
fn span_one_run(types: &[BidiClass], levels: &[Level], start: usize) -> (Level, usize) {
let mut span_level = Level(NO_LEVEL);
let mut isolate_init_found = false;
let mut span_len = 0;
trace!(
"span_one_run called with types: {:?}, levels: {:?}, start={}",
types,
levels,
start
);
for (idx, (bc, level)) in types
.iter()
.skip(start)
.zip(levels.iter().skip(start))
.enumerate()
{
trace!(
"span_one_run: consider idx={} bc={:?} level={:?}",
idx,
bc,
level
);
if !level.removed_by_x9() {
if bc.is_iso_init() {
isolate_init_found = true;
}
if span_level.removed_by_x9() {
span_level = *level;
} else if *level != span_level {
// End of run
break;
}
}
span_len = idx;
if isolate_init_found {
break;
}
}
(span_level, span_len + 1)
}
/// 3.3.1 Paragraph level.
/// We've been fed a single paragraph, which takes care of rule P1.
/// This function implements rules P2 and P3.
fn paragraph_level(types: &[BidiClass], respect_pdi: bool, fallback: Direction) -> Level {
let mut isolate_count = 0;
for &t in types {
match t {
BidiClass::RightToLeftIsolate
| BidiClass::LeftToRightIsolate
| BidiClass::FirstStrongIsolate => isolate_count += 1,
BidiClass::PopDirectionalIsolate => {
if isolate_count > 0 {
isolate_count -= 1;
} else if respect_pdi {
break;
}
}
BidiClass::LeftToRight if isolate_count == 0 => return Level(0),
BidiClass::RightToLeft | BidiClass::ArabicLetter if isolate_count == 0 => {
return Level(1)
}
_ => {}
}
}
if fallback == Direction::LeftToRight {
Level(0)
} else {
Level(1)
}
}
struct Pair {
opening_pos: usize,
closing_pos: usize,
}
impl std::fmt::Debug for Pair {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(fmt, "Pair{{{},{}}}", self.opening_pos, self.closing_pos)
}
}
const MAX_PAIRING_DEPTH: usize = 63;
struct BracketStack {
closing_bracket: [char; MAX_PAIRING_DEPTH],
position: [usize; MAX_PAIRING_DEPTH],
depth: usize,
pairs: Vec<Pair>,
}
impl std::fmt::Debug for BracketStack {
fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
fmt.debug_struct("BracketStack")
.field("closing_bracket", &&self.closing_bracket[0..self.depth])
.field("position", &&self.position[0..self.depth])
.field("depth", &self.depth)
.field("pairs", &self.pairs)
.finish()
}
}
impl BracketStack {
pub fn new() -> Self {
Self {
closing_bracket: [' '; MAX_PAIRING_DEPTH],
position: [0; MAX_PAIRING_DEPTH],
depth: 0,
pairs: vec![],
}
}
pub fn clear(&mut self) {
self.pairs.clear();
self.depth = 0;
}
pub fn push(&mut self, closing_bracket: char, pos: usize) -> bool {
let depth = self.depth;
if depth >= MAX_PAIRING_DEPTH {
return false;
}
self.closing_bracket[depth] = closing_bracket;
self.position[depth] = pos;
self.depth += 1;
true
}
/// Seek an opening bracket pair for the closing bracket
/// passed in.
///
/// This is a stack based search.
/// Start with the top element in the stack and search
/// downwards until we either find a match or reach the
/// bottom of the stack.
///
/// If we find a match, construct and append the bracket
/// pair to the pairList. Then pop the stack for all the
/// levels down to the level where we found the match.
/// (This approach is designed to discard pairs that
/// are not cleanly nested.)
///
/// If we search all the way to the bottom of the stack
/// without finding a match, just return without changing
/// state. This represents a closing bracket with no
/// opening bracket to match it. Just discard and move on.
pub fn seek_matching_open_bracket(&mut self, closing_bracket: char, pos: usize) -> bool {
trace!(
"seek_matching_open_bracket: closing_bracket={:?} pos={}\n{:?}",
closing_bracket,
pos,
self
);
for depth in (0..self.depth).rev() {
trace!("seek_matching_open_bracket: consider depth={}", depth);
// The basic test is for the closingcp equal to the bpb value
// stored in the bracketData. But to account for the canonical
// equivalences for U+2329 and U+232A, tack on extra checks here
// for the asymmetrical matches. This hard-coded check avoids
// having to require full normalization of all the bracket code
// points before checking. It is highly unlikely that additional
// canonical singletons for bracket pairs will be added to future
// versions of the UCD.
if self.closing_bracket[depth] == closing_bracket
|| (self.closing_bracket[depth] == '\u{232a}' && closing_bracket == '\u{3009}')
|| (self.closing_bracket[depth] == '\u{3009}' && closing_bracket == '\u{232a}')
{
self.pairs.push(Pair {
opening_pos: self.position[depth],
closing_pos: pos,
});
// Pop back to this depth, pruning out any intermediates;
// they are mismatched brackets
self.depth = depth;
return true;
}
}
false
}
}
fn lookup_closing(c: char) -> Option<(char, BracketType)> {
use bidi_brackets::BIDI_BRACKETS;
if let Ok(idx) = BIDI_BRACKETS.binary_search_by_key(&c, |&(left, _, _)| left) {
let entry = &BIDI_BRACKETS[idx];
return Some((entry.1, entry.2));
}
None
}
pub fn bidi_class_for_char(c: char) -> BidiClass {
use std::cmp::Ordering;
if let Ok(idx) = bidi_class::BIDI_CLASS.binary_search_by(|&(lower, upper, _)| {
if c >= lower && c <= upper {
Ordering::Equal
} else if c < lower {
Ordering::Greater
} else if c > upper {
Ordering::Less
} else {
unreachable!()
}
}) {
let entry = &bidi_class::BIDI_CLASS[idx];
if c >= entry.0 && c <= entry.1 {
return entry.2;
}
}
// extracted/DerivedBidiClass.txt says:
// All code points not explicitly listed for Bidi_Class
// have the value Left_To_Right (L).
BidiClass::LeftToRight
}
#[cfg(test)]
mod tests {
use super::*;
use k9::assert_equal as assert_eq;
#[test]
fn runs() {
let text = vec!['א', 'ב', 'ג', 'a', 'b', 'c'];
let mut context = BidiContext::new();
context.resolve_paragraph(&text, ParagraphDirectionHint::AutoLeftToRight);
k9::snapshot!(
context.runs().collect::<Vec<_>>(),
"
[
BidiRun {
direction: RightToLeft,
level: Level(
1,
),
range: 0..3,
removed_by_x9: [],
},
BidiRun {
direction: LeftToRight,
level: Level(
2,
),
range: 3..6,
removed_by_x9: [],
},
]
"
);
}
#[test]
fn mirror() {
assert_eq!(lookup_closing('{'), Some(('}', BracketType::Open)));
assert_eq!(lookup_closing('['), Some((']', BracketType::Open)));
assert_eq!(lookup_closing(']'), Some(('[', BracketType::Close)));
}
#[test]
fn bidi_class_resolve() {
assert_eq!(bidi_class_for_char('\u{0}'), BidiClass::BoundaryNeutral);
assert_eq!(bidi_class_for_char('\u{9}'), BidiClass::SegmentSeparator);
assert_eq!(bidi_class_for_char(' '), BidiClass::WhiteSpace);
assert_eq!(bidi_class_for_char('a'), BidiClass::LeftToRight);
assert_eq!(bidi_class_for_char('\u{590}'), BidiClass::RightToLeft);
assert_eq!(bidi_class_for_char('\u{5d0}'), BidiClass::RightToLeft);
assert_eq!(bidi_class_for_char('\u{5d1}'), BidiClass::RightToLeft);
}
/// This example is taken from
/// <https://terminal-wg.pages.freedesktop.org/bidi/recommendation/combining.html>
#[test]
fn reorder_nsm() {
let shalom: Vec<char> = vec![
'\u{5e9}', '\u{5b8}', '\u{5c1}', '\u{5dc}', '\u{5d5}', '\u{05b9}', '\u{5dd}',
];
let mut context = BidiContext::new();
context.set_reorder_non_spacing_marks(true);
context.resolve_paragraph(&shalom, ParagraphDirectionHint::LeftToRight);
let mut reordered = vec![];
for run in context.reordered_runs(0..shalom.len()) {
for idx in run.indices {
reordered.push(shalom[idx]);
}
}
let explicit_ltr = vec![
'\u{5dd}', '\u{5d5}', '\u{5b9}', '\u{5dc}', '\u{5e9}', '\u{5b8}', '\u{5c1}',
];
assert_eq!(reordered, explicit_ltr);
}
}