Structs
- Describes a compute pipeline.
- Describes fragment processing in a render pipeline.
- Describes a programmable pipeline stage.
- Describes a render (graphics) pipeline.
- Describes how the vertex buffer is interpreted.
- Describes the vertex process in a render pipeline.
- How a render pipeline will retrieve attributes from a particular vertex buffer.
Enums
Type Definitions
- Number of implicit bind groups derived at pipeline creation.