wgpu_core::command

Struct ArcRenderPassDepthStencilAttachment

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pub struct ArcRenderPassDepthStencilAttachment {
    pub view: Arc<TextureView>,
    pub depth: PassChannel<f32>,
    pub stencil: PassChannel<u32>,
}
Expand description

Describes a depth/stencil attachment to a render pass.

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§view: Arc<TextureView>

The view to use as an attachment.

§depth: PassChannel<f32>

What operations will be performed on the depth part of the attachment.

§stencil: PassChannel<u32>

What operations will be performed on the stencil part of the attachment.

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impl Debug for ArcRenderPassDepthStencilAttachment

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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