Module id

Source

Modules§

markers
Marker types for each resource.

Structs§

Id
An identifier for a wgpu object.
RawId
The raw underlying representation of an identifier.

Traits§

Marker
Marker trait used to determine which types uniquely identify a resource.

Type Aliases§

AdapterId
BindGroupId
BindGroupLayoutId
BlasId
BufferId
CommandBufferId
CommandEncoderId
ComputePassEncoderId
ComputePipelineId
DeviceId
PipelineCacheId
PipelineLayoutId
QuerySetId
QueueId
RenderBundleEncoderId
RenderBundleId
RenderPassEncoderId
RenderPipelineId
SamplerId
ShaderModuleId
StagingBufferId
SurfaceId
TextureId
TextureViewId
TlasId