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#[repr(C)]
pub enum BlendFactor {
Show 13 variants Zero, One, Src, OneMinusSrc, SrcAlpha, OneMinusSrcAlpha, Dst, OneMinusDst, DstAlpha, OneMinusDstAlpha, SrcAlphaSaturated, Constant, OneMinusConstant,
}
Expand description

Alpha blend factor.

Alpha blending is very complicated: see the OpenGL or Vulkan spec for more information.

Corresponds to WebGPU GPUBlendFactor.

Variants

Zero

0.0

One

1.0

Src

S.component

OneMinusSrc

1.0 - S.component

SrcAlpha

S.alpha

OneMinusSrcAlpha

1.0 - S.alpha

Dst

D.component

OneMinusDst

1.0 - D.component

DstAlpha

D.alpha

OneMinusDstAlpha

1.0 - D.alpha

SrcAlphaSaturated

min(S.alpha, 1.0 - D.alpha)

Constant

Constant

OneMinusConstant

1.0 - Constant

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

Compare self to key and return true if they are equal.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.