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use super::*;
pub enum Value {
Bool(bool),
U8(u8),
I8(i8),
U16(u16),
I16(i16),
U32(u32),
I32(i32),
U64(u64),
I64(i64),
F32(f32),
F64(f64),
String(String),
TypeDef(TypeName),
}
impl Default for Value {
fn default() -> Self {
Self::Bool(false)
}
}
impl Value {
pub fn ty(&self) -> Type {
match self {
Self::Bool(_) => Type::Bool,
Self::U8(_) => Type::U8,
Self::I8(_) => Type::I8,
Self::U16(_) => Type::U16,
Self::I16(_) => Type::I16,
Self::U32(_) => Type::U32,
Self::I32(_) => Type::I32,
Self::U64(_) => Type::U64,
Self::I64(_) => Type::I64,
Self::F32(_) => Type::F32,
Self::F64(_) => Type::F64,
Self::String(_) => Type::String,
Self::TypeDef(value) => Type::TypeDef((value.clone(), Vec::new())),
}
}
pub fn to_blob(&self) -> Vec<u8> {
match self {
Self::U8(value) => value.to_le_bytes().into(),
Self::I8(value) => value.to_le_bytes().into(),
Self::U16(value) => value.to_le_bytes().into(),
Self::I16(value) => value.to_le_bytes().into(),
Self::U32(value) => value.to_le_bytes().into(),
Self::I32(value) => value.to_le_bytes().into(),
Self::U64(value) => value.to_le_bytes().into(),
Self::I64(value) => value.to_le_bytes().into(),
Self::F32(value) => value.to_le_bytes().into(),
Self::F64(value) => value.to_le_bytes().into(),
_ => unimplemented!(),
}
}
}