pub unsafe extern "system" fn D3DCompile(
    psrcdata: *const c_void,
    srcdatasize: usize,
    psourcename: PCSTR,
    pdefines: *const D3D_SHADER_MACRO,
    pinclude: ID3DInclude,
    pentrypoint: PCSTR,
    ptarget: PCSTR,
    flags1: u32,
    flags2: u32,
    ppcode: *mut ID3DBlob,
    pperrormsgs: *mut ID3DBlob
) -> HRESULT
Expand description

Required features: ‘Win32_Graphics_Direct3D_Fxc’