Constant windows_sys::Win32::Graphics::Direct3D::D3D10_SVT_STRING
[−]pub const D3D10_SVT_STRING: D3D_SHADER_VARIABLE_TYPE = 4i32;
Expand description
Required features: ‘Win32_Graphics_Direct3D’
pub const D3D10_SVT_STRING: D3D_SHADER_VARIABLE_TYPE = 4i32;
Required features: ‘Win32_Graphics_Direct3D’