pub const D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: D3D_SHADER_INPUT_TYPE = 11i32;
Expand description
Required features: ‘Win32_Graphics_Direct3D’
pub const D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: D3D_SHADER_INPUT_TYPE = 11i32;
Required features: ‘Win32_Graphics_Direct3D’