pub const D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT: u32 = 128u32;
Expand description
Required features: ‘Win32_Graphics_Direct3D12’
pub const D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT: u32 = 128u32;
Required features: ‘Win32_Graphics_Direct3D12’