pub const D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING: D2D1_RENDER_TARGET_USAGE = 1u32;
Expand description
Required features: "Win32_Graphics_Direct2D"
pub const D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING: D2D1_RENDER_TARGET_USAGE = 1u32;
Required features: "Win32_Graphics_Direct2D"