Constant windows_sys::Win32::Graphics::Direct3D::D3D10_SVT_BOOL
[−]pub const D3D10_SVT_BOOL: D3D_SHADER_VARIABLE_TYPE = 1i32;
Expand description
Required features: "Win32_Graphics_Direct3D"
pub const D3D10_SVT_BOOL: D3D_SHADER_VARIABLE_TYPE = 1i32;
Required features: "Win32_Graphics_Direct3D"