pub const D3D10_DST_OM_DEPTH_STENCIL_STATE: D3D10_DEVICE_STATE_TYPES = 3i32;
Expand description
Required features: "Win32_Graphics_Direct3D10"
pub const D3D10_DST_OM_DEPTH_STENCIL_STATE: D3D10_DEVICE_STATE_TYPES = 3i32;
Required features: "Win32_Graphics_Direct3D10"