pub const D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE: u32 = 7u32;
Expand description
Required features: "Win32_Graphics_Direct3D11"
pub const D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE: u32 = 7u32;
Required features: "Win32_Graphics_Direct3D11"