pub const D3D12_FORMAT_SUPPORT1_RENDER_TARGET: D3D12_FORMAT_SUPPORT1 = 16384u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_FORMAT_SUPPORT1_RENDER_TARGET: D3D12_FORMAT_SUPPORT1 = 16384u32;
Required features: "Win32_Graphics_Direct3D12"