pub const D3D12_HEAP_FLAG_CREATE_NOT_ZEROED: D3D12_HEAP_FLAGS = 4096u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_HEAP_FLAG_CREATE_NOT_ZEROED: D3D12_HEAP_FLAGS = 4096u32;
Required features: "Win32_Graphics_Direct3D12"