pub const D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES: D3D12_RAYTRACING_PIPELINE_FLAGS = 256u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES: D3D12_RAYTRACING_PIPELINE_FLAGS = 256u32;
Required features: "Win32_Graphics_Direct3D12"