pub const D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT: u32 = 64u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT: u32 = 64u32;
Required features: "Win32_Graphics_Direct3D12"