pub const D3D12_RESOURCE_BARRIER_FLAG_END_ONLY: D3D12_RESOURCE_BARRIER_FLAGS = 2u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_RESOURCE_BARRIER_FLAG_END_ONLY: D3D12_RESOURCE_BARRIER_FLAGS = 2u32;
Required features: "Win32_Graphics_Direct3D12"