pub const D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER: D3D12_RESOURCE_FLAGS = 16u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER: D3D12_RESOURCE_FLAGS = 16u32;
Required features: "Win32_Graphics_Direct3D12"