pub const D3D12_RESOURCE_STATE_COPY_SOURCE: D3D12_RESOURCE_STATES = 2048u32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_RESOURCE_STATE_COPY_SOURCE: D3D12_RESOURCE_STATES = 2048u32;
Required features: "Win32_Graphics_Direct3D12"