pub const D3D12_SHADER_VISIBILITY_GEOMETRY: D3D12_SHADER_VISIBILITY = 4i32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_SHADER_VISIBILITY_GEOMETRY: D3D12_SHADER_VISIBILITY = 4i32;
Required features: "Win32_Graphics_Direct3D12"