pub const D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE: D3D12_TILE_RANGE_FLAGS = 4i32;
Expand description
Required features: "Win32_Graphics_Direct3D12"
pub const D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE: D3D12_TILE_RANGE_FLAGS = 4i32;
Required features: "Win32_Graphics_Direct3D12"