Constant windows_sys::Win32::Graphics::Direct3D::D3D10_SIT_TEXTURE
[−]pub const D3D10_SIT_TEXTURE: D3D_SHADER_INPUT_TYPE = 2i32;
Expand description
Required features: "Win32_Graphics_Direct3D"
pub const D3D10_SIT_TEXTURE: D3D_SHADER_INPUT_TYPE = 2i32;
Required features: "Win32_Graphics_Direct3D"