#[repr(C, packed(1))]
pub struct SpatialAudioObjectRenderStreamActivationParams2 { pub ObjectFormat: *const WAVEFORMATEX, pub StaticObjectTypeMask: AudioObjectType, pub MinDynamicObjectCount: u32, pub MaxDynamicObjectCount: u32, pub Category: AUDIO_STREAM_CATEGORY, pub EventHandle: HANDLE, pub NotifyObject: ISpatialAudioObjectRenderStreamNotify, pub Options: SPATIAL_AUDIO_STREAM_OPTIONS, }
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Required features: "Win32_Media_Audio", "Win32_Foundation"

Fields§

§ObjectFormat: *const WAVEFORMATEX§StaticObjectTypeMask: AudioObjectType§MinDynamicObjectCount: u32§MaxDynamicObjectCount: u32§Category: AUDIO_STREAM_CATEGORY§EventHandle: HANDLE§NotifyObject: ISpatialAudioObjectRenderStreamNotify§Options: SPATIAL_AUDIO_STREAM_OPTIONS

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