Constant windows_sys::Wdk::Graphics::Direct3D::D3DKMT_DEVICEEXECUTION_STOPPED
pub const D3DKMT_DEVICEEXECUTION_STOPPED: D3DKMT_DEVICEEXECUTION_STATE = 4i32;
pub const D3DKMT_DEVICEEXECUTION_STOPPED: D3DKMT_DEVICEEXECUTION_STATE = 4i32;