Constant windows_sys::Wdk::Graphics::Direct3D::DIDDT1_Sync_Negative
pub const DIDDT1_Sync_Negative: DISPLAYID_DETAILED_TIMING_TYPE_I_SYNC_POLARITY = 1i32;
pub const DIDDT1_Sync_Negative: DISPLAYID_DETAILED_TIMING_TYPE_I_SYNC_POLARITY = 1i32;