Constant windows_sys::Wdk::Graphics::Direct3D::D3DKMT_DEVICEEXECUTION_ACTIVE
pub const D3DKMT_DEVICEEXECUTION_ACTIVE: D3DKMT_DEVICEEXECUTION_STATE = 1i32;
pub const D3DKMT_DEVICEEXECUTION_ACTIVE: D3DKMT_DEVICEEXECUTION_STATE = 1i32;