Constant windows_sys::Wdk::Graphics::Direct3D::D3DKMT_DEVICEEXECUTION_RESET
pub const D3DKMT_DEVICEEXECUTION_RESET: D3DKMT_DEVICEEXECUTION_STATE = 2i32;
pub const D3DKMT_DEVICEEXECUTION_RESET: D3DKMT_DEVICEEXECUTION_STATE = 2i32;