Constant windows_sys::Wdk::Graphics::Direct3D::D3DKMT_MAX_BUNDLE_OBJECTS_PER_HANDLE
pub const D3DKMT_MAX_BUNDLE_OBJECTS_PER_HANDLE: u32 = 16u32;
pub const D3DKMT_MAX_BUNDLE_OBJECTS_PER_HANDLE: u32 = 16u32;