pub unsafe extern "system" fn D3DKMTSubmitWaitForSyncObjectsToHwQueue(
param0: *const D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE,
) -> NTSTATUS
pub unsafe extern "system" fn D3DKMTSubmitWaitForSyncObjectsToHwQueue(
param0: *const D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE,
) -> NTSTATUS