windows_win/raw/window.rs
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//! Provides functions to interact with windows.
use std::ffi;
use std::os::windows::ffi::OsStrExt;
use core::ptr;
use crate::sys::SetLastErrorEx;
use crate::sys::*;
use crate::utils::{self, Result};
///Determines if window is visible.
///
///#Note:
/// The visibility state of a window is indicated by the **WS_VISIBLE** style bit.
///
/// When **WS_VISIBLE** is set, the window is displayed and subsequent drawing into it is displayed as long as the window has the **WS_VISIBLE** style.
///
///# Parameters
///
///* ```window``` - A handle to the window to be tested.
///
///# Returns
///
///* ```true``` - If window is visible.
///* ```false``` - Otherwise.
pub fn is_visible(window: HWND) -> bool {
return unsafe {IsWindowVisible(window) != 0};
}
///Retrieves window's class name.
///
///# Parameters
///
///* ```window``` - A handle to the window.
///
///# Returns
///
///* ```Ok``` - Contains name of class.
///* ```Err``` - Error reason.
pub fn get_class(window: HWND) -> Result<String> {
const BUF_SIZE: usize = 512;
let mut buff: [u16; BUF_SIZE] = [0; BUF_SIZE];
let writ_chars = unsafe { RealGetWindowClassW(window,
buff.as_mut_ptr(),
BUF_SIZE as u32) };
if writ_chars == 0 {
return Err(utils::get_last_error());
}
Ok(String::from_utf16_lossy(&buff[0..writ_chars as usize]))
}
///Retrieves window's title.
///
///# Parameters
///
///* ```window``` - A handle to the window to be tested.
///
///# Return
///
///* ```Ok``` - Contains name of class.
///* ```Err``` - Error reason.
pub fn get_text(window: HWND) -> Result<String> {
const BUF_SIZE: usize = 512;
let mut buff: [u16; BUF_SIZE] = [0; BUF_SIZE];
let writ_chars = unsafe { GetWindowTextW(window,
buff.as_mut_ptr(),
BUF_SIZE as i32) };
if writ_chars == 0 {
return Err(utils::get_last_error());
}
Ok(String::from_utf16_lossy(&buff[0..writ_chars as usize]))
}
unsafe extern "system" fn callback_enum_windows<T: FnMut(HWND)>(window: HWND, param: LPARAM) -> i32 {
let func = &mut *(param as *mut T);
func(window);
1
}
unsafe extern "system" fn callback_enum_windows_until<T: FnMut(HWND) -> i32>(window: HWND, param: LPARAM) -> i32 {
let func = &mut *(param as *mut T);
func(window)
}
///Enumerates over windows handles and calls callback on each
///
///# Parameters
///
///* ```parent``` - Handle of parent window to look up through its children only. Optional.
///* ```cmp_func``` - Callback that will be called on each window.
///
///# Return
///
///* ```Ok``` - Success.
///* ```Err``` - Error reason.
pub fn enum_by<T: FnMut(HWND)>(parent: Option<HWND>, mut cmp_func: T) -> Result<()> {
let lparam = &mut cmp_func as *mut _ as LPARAM;
let result: i32;
if let Some(parent_window) = parent {
result = unsafe { EnumChildWindows(parent_window, Some(callback_enum_windows::<T>), lparam) };
}
else {
result = unsafe { EnumWindows(Some(callback_enum_windows::<T>), lparam) };
}
if result == 0 {
return Err(utils::get_last_error());
}
Ok(())
}
///Enumerates over windows handles and calls callback on each
///
///# Note
/// Enumeration continues until callback return non-zero value.
///
///# WinAPI error
///
///Due to `enum_by_until` allowing to interrupt enumeration, having error set
///cause inability detect accurately whether enumeration failed or has been interrupted.
///Hence this function always set last error to `0`.
///
///# Parameters
///
///* ```parent``` - Handle of parent window to look up through its children only. Optional.
///* ```cmp_func``` - Callback that will be called on each window.
///
///# Return
///
///* ```Ok``` - Success.
///* ```Err``` - Error reason.
pub fn enum_by_until<T: FnMut(HWND) -> i32>(parent: Option<HWND>, mut cmp_func: T) -> Result<()> {
let lparam = &mut cmp_func as *mut _ as LPARAM;
let result: i32;
//Necessary if we want to guarantee that we can correctly detect interrupt of enumeration.
unsafe { SetLastErrorEx(0, 0) };
if let Some(parent_window) = parent {
result = unsafe { EnumChildWindows(parent_window, Some(callback_enum_windows_until::<T>), lparam) };
}
else {
result = unsafe { EnumWindows(Some(callback_enum_windows_until::<T>), lparam) };
}
//If cmp_func returns 0 then EnumWindows too.
//But it is not an error case.
if result == 0 {
let error = utils::get_last_error();
if error.raw_code() != 0 {
return Err(utils::get_last_error());
}
}
Ok(())
}
///Retrieves handle to a window by pid using `enum_by_until`.
///
///# Parameters
///
///* ```pid``` - Pid of the process
///
///# Return
///
///* ```Ok``` - Success.
///* ```Err``` - Error reason.
pub fn get_by_pid(pid: u32) -> Result<Option<HWND>> {
let mut found_window: Option<HWND> = None;
let res = enum_by_until(None,
|handle: HWND| {
let (process_pid, _) = get_thread_process_id(handle);
if process_pid == pid {
found_window = Some(handle);
return 0;
}
1
});
if let Err(error) = res {
Err(error)
}
else {
Ok(found_window)
}
}
///Retrieves list of handles to specific window class
///
///# Parameters
///
///* ```class_name``` - a name of class for which handle to be looked up.
///* ```parent``` - handle of parent window to look up through its children only. optional.
///
///# Return
///
///* ```ok``` - vector of handles.
///* ```err``` - error reason.
pub fn get_by_class(class_name: &str, parent: Option<HWND>) -> Result<Vec<HWND>> {
let mut found_windows: Vec<HWND> = vec![];
let res = enum_by(parent,
|handle: HWND| {
if let Ok(window_class) = get_class(handle) {
if window_class == class_name {
found_windows.push(handle);
}
}
});
if let Err(error) = res {
Err(error)
}
else {
Ok(found_windows)
}
}
///Retrieves list of handles to windows with specific title's text.
///
///# Parameters
///
///* ```name``` - Window's title text.
///* ```parent``` - Handle of parent window to look up through its children only. Optional.
///
///# Return
///
///* ```Ok``` - Vector of handles.
///* ```Err``` - Error reason.
pub fn get_by_title(name: &str, parent: Option<HWND>) -> Result<Vec<HWND>> {
let mut found_windows: Vec<HWND> = vec![];
let res = enum_by(parent,
|handle: HWND| {
if let Ok(window_title) = get_text(handle) {
if window_title == name {
found_windows.push(handle);
}
}
});
if let Err(error) = res {
Err(error)
}
else {
Ok(found_windows)
}
}
///Retrieves the identifier of the thread and process that created the specified window.
///
///# Parameters
///
///* ```window``` - Handle to a window.
///
///# Return(tuple)
///
///1. Process pid
///2. Thread id.
pub fn get_thread_process_id(window: HWND) -> (u32, u32) {
let mut process_pid: u32 = 0;
let thread_pid = unsafe {GetWindowThreadProcessId(window, &mut process_pid)};
(process_pid, thread_pid)
}
///Search for a window's handle.
///
///# Parameters
///
///* ```class_name``` - Name of window's class.
///* ```window_name``` - Window's title.
///
///# Return
///
///* ```Ok``` - Handle to window.
///* ```Err``` - Error reason.
pub fn find<T: AsRef<ffi::OsStr>>(class_name: T, window_name: Option<T>) -> Result<HWND> {
let result: HWND;
let mut class_name: Vec<u16> = class_name.as_ref().encode_wide().collect();
class_name.push(0);
let class_name = class_name.as_ptr();
if let Some(window_name) = window_name {
let mut window_name: Vec<u16> = window_name.as_ref().encode_wide().collect();
window_name.push(0);
let window_name = window_name.as_ptr();
result = unsafe {FindWindowW(class_name, window_name)};
}
else {
result = unsafe {FindWindowW(class_name, ptr::null())};
}
if result.is_null() {
return Err(utils::get_last_error());
}
Ok(result)
}
///Search for a window's child.
///
///# Parameters
///
///* ```class_name``` - Name of window's class.
///* ```window_name``` - Window's title.
///* ```parent``` - Handle to a parent window. Default is desktop.
///* ```child_after``` - Handle to a child window after which to start search.
///
///# Return
///
///* ```Ok``` - Handle to window.
///* ```Err``` - Error reason.
pub fn find_child<T: AsRef<ffi::OsStr>>(class_name: T,
window_name: Option<T>,
parent: Option<HWND>,
child_after: Option<HWND>) -> Result<HWND> {
let result: HWND;
let mut class_name: Vec<u16> = class_name.as_ref().encode_wide().collect();
class_name.push(0);
let class_name = class_name.as_ptr();
let parent = parent.unwrap_or(0x0 as HWND);
let child_after = child_after.unwrap_or(0x0 as HWND);
if let Some(window_name) = window_name {
let mut window_name: Vec<u16> = window_name.as_ref().encode_wide().collect();
window_name.push(0);
let window_name = window_name.as_ptr();
result = unsafe {FindWindowExW(parent, child_after, class_name, window_name)};
}
else {
result = unsafe {FindWindowExW(parent, child_after, class_name, ptr::null())};
}
if result.is_null() {
return Err(utils::get_last_error());
}
Ok(result)
}
///Sends message to a window.
///
///# Note
///All messages that this function sends are blocking.
///
///You can specify timeout for how long to block.
///
///# Parameters
///
///* ```window``` - Handle to the window for which to send.
///* ```msg_type``` - Type of message. See WinAPI docs.
///* ```wParam``` - Additional message specific parameter.
///* ```lParam``` - Additional message specific parameter.
///* ```timeout``` - Optional timeout in milliseconds.
///
///# Return
///
///* ```Ok``` - Message has been sent successfully.
///* ```Err``` - Error reason. Relevant only to message with timeout.
pub fn send_message(window: HWND,
msg_type: UINT,
w_param: WPARAM,
l_param: LPARAM,
timeout: Option<UINT>) -> Result<LRESULT> {
if let Some(timeout) = timeout {
unsafe {
let mut result: ULONG_PTR = 0;
let result_ptr = &mut result as PDWORD_PTR;
if SendMessageTimeoutW(window, msg_type, w_param, l_param, SMTO_BLOCK, timeout, result_ptr) == 0 {
return Err(utils::get_last_error());
}
Ok(result as LRESULT)
}
}
else {
unsafe {
Ok(SendMessageW(window, msg_type, w_param, l_param))
}
}
}
///Button click message type
const BM_CLICK: c_uint = 0x00F5;
///Sends push button message to a window.
///
///# Parameters
///
///* ```window``` - Handle to the window for which to send.
///* ```timeout``` - Optional timeout in milliseconds.
pub fn send_push_button(window: HWND, timeout: Option<UINT>) -> Result<LRESULT> {
send_message(window, BM_CLICK, 0, 0, timeout)
}
///Sends set text message to a window.
///
///# Parameters
///
///* ```window``` - Handle to the window for which to send.
///* ```text``` - Text with which to update window.
///
///# Return
///
///* ```true``` - On success.
///* ```false``` - Otherwise.
pub fn send_set_text<T: AsRef<ffi::OsStr>>(window: HWND, text: T) -> bool {
let mut text: Vec<u16> = text.as_ref().encode_wide().collect();
text.push(0);
let text = text.as_ptr() as LPARAM;
let result = send_message(window, WM_SETTEXT, 0, text, None);
result.is_ok() && result.unwrap() != 0
}
///Sends get text message to a window
///
///# Parameters
///
///* ```window``` - Handle to the window for which to send.
///
///# Return
///
///* ```String``` - Window's text.
///* ```None``` - If there is no text.
pub fn send_get_text(window: HWND) -> Option<String> {
//Does not include null char
let buf_len = send_message(window, WM_GETTEXTLENGTH, 0, 0, None).unwrap();
if buf_len == 0 {
return None
}
let buf_len = buf_len + 1;
let text: Vec<u16> = vec![0; buf_len as usize];
let text_ptr = text.as_ptr() as LPARAM;
//Does not include null char
let buf_len = send_message(window, WM_GETTEXT, buf_len as WPARAM, text_ptr, None).unwrap() as usize;
Some(String::from_utf16_lossy(&text[..buf_len]))
}
///Sends sys command to a window.
///
///Refer to https://msdn.microsoft.com/en-us/library/windows/desktop/ms646360%28v=vs.85%29.aspx
///
///# Parameters
///
///* ```window``` - Handle to the window for which to send.
///* ```cmd_type``` - Type of sys command.
///* ```l_param``` - Mouse & screen coordinates.
///
///# Return
///
///* ```true``` - On success.
///* ```false``` - Otherwise.
pub fn send_sys_command(window: HWND, cmd_type: WPARAM, l_param: LPARAM) -> bool {
let result = send_message(window, WM_SYSCOMMAND, cmd_type, l_param, None);
//Return is zero if Application proceed message.
result.is_ok() && result.unwrap() == 0
}
#[inline]
///Retrieves the window handle to the active window attached to the calling thread's message queue.
pub fn get_active() -> HWND {
unsafe {
GetActiveWindow()
}
}
#[inline]
///Retrieves the window handle used by the console associated with the calling process.
pub fn get_console() -> HWND {
unsafe {
GetConsoleWindow()
}
}
///A window builder.
///
///To successfully create window at least class name should be specified.
///You can use pre-defined [classes](https://msdn.microsoft.com/en-us/library/windows/desktop/ms633574(v=vs.85).aspx#system) for simple message only window.
pub struct Builder {
ex_style: DWORD,
class_name: Option<Vec<u16>>,
window_name: Option<Vec<u16>>,
style: DWORD,
position: (c_int, c_int),
width: c_int,
height: c_int,
parent: HWND,
menu: HMENU,
inst: HINSTANCE,
param: Option<CREATESTRUCTW>
}
impl Builder {
///Initialize builder.
pub fn new() -> Builder {
Builder {
ex_style: 0,
class_name: None,
window_name: None,
style: 0,
position: (CW_USEDEFAULT, CW_USEDEFAULT),
width: CW_USEDEFAULT,
height: CW_USEDEFAULT,
parent: ptr::null_mut(),
menu: ptr::null_mut(),
inst: ptr::null_mut(),
param: None
}
}
///Sets style.
///
///See possible [values](https://msdn.microsoft.com/en-us/library/ms632600(v=vs.85).aspx)
pub fn style(&mut self, value: DWORD) -> &mut Builder {
self.style = value;
self
}
///Sets extended style.
///
///See possible [values](https://msdn.microsoft.com/en-us/library/ff700543(v=vs.85).aspx)
pub fn ex_style(&mut self, value: DWORD) -> &mut Builder {
self.ex_style = value;
self
}
///Sets class name.
pub fn class_name<T: AsRef<ffi::OsStr>>(&mut self, value: T) -> &mut Builder {
let mut class_name: Vec<u16> = value.as_ref().encode_wide().collect();
class_name.push(0);
self.class_name = Some(class_name);
self
}
///Sets class name.
pub fn window_name<T: AsRef<ffi::OsStr>>(&mut self, value: T) -> &mut Builder {
let mut window_name: Vec<u16> = value.as_ref().encode_wide().collect();
window_name.push(0);
self.window_name = Some(window_name);
self
}
///Sets position. Default is `(CW_USEDEFAULT, CW_USEDEFAULT`.
pub fn position(&mut self, x: c_int, y: c_int) -> &mut Builder {
self.position.0 = x;
self.position.1 = y;
self
}
///Sets size of window. Default is `CW_USEDEFAULT`.
pub fn size(&mut self, width: c_int, height: c_int) -> &mut Builder {
self.width = width;
self.height = height;
self
}
///Sets parent window. Default is `null`
pub fn parent(&mut self, value: HWND) -> &mut Builder {
self.parent = value;
self
}
///Sets parent window to message only `HWND_MESSAGE`.
pub fn parent_message(&mut self) -> &mut Builder {
self.parent = HWND_MESSAGE;
self
}
///Seta module instance associated with window.
pub fn instance(&mut self, value: HINSTANCE) -> &mut Builder {
self.inst = value;
self
}
///Sets param which will be sent in `WM_CREATE`
pub fn param(&mut self, value: &CREATESTRUCTW) -> &mut Builder {
self.param = Some(*value);
self
}
///Creates window.
pub fn create(&mut self) -> Result<HWND> {
let param = self.param.as_mut()
.map(|create_struct| create_struct as *mut CREATESTRUCTW as *mut c_void)
.unwrap_or(ptr::null_mut());
let result = unsafe { CreateWindowExW(self.ex_style,
self.class_name.as_mut().map(|val| val.as_ptr()).unwrap_or(ptr::null()),
self.window_name.as_mut().map(|val| val.as_ptr()).unwrap_or(ptr::null()),
self.style,
self.position.0, self.position.1,
self.width, self.height,
self.parent,
self.menu,
self.inst,
param) };
if result.is_null() {
Err(utils::get_last_error())
}
else {
Ok(result)
}
}
}
///Shows window
///
///[See](https://msdn.microsoft.com/en-us/library/windows/desktop/ms633548(v=vs.85).aspx) possible commands
///
///If the window was previously visible, the return value is `true`.
///If the window was previously hidden, the return value is `false`.
pub fn show(window: HWND, cmd: c_int) -> bool {
unsafe {
ShowWindow(window, cmd) != 0
}
}
///Destroy window.
///
///`WM_DESTROY` and `WM_NCDESTROY` are sent after.
#[inline]
pub fn destroy(window: HWND) -> bool {
unsafe {
DestroyWindow(window) != 0
}
}