1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489
//! Definition for encoding of custom sections within core wasm modules of
//! component-model related data.
//!
//! When creating a component from a source language the high-level process for
//! doing this is that code will be generated into the source language by
//! `wit-bindgen` or a similar tool which will be compiled down to core wasm.
//! The core wasm file is then fed into `wit-component` and a component is
//! created. This means that the componentization process is decoupled from the
//! binding generation process and intentionally affords for linking together
//! libraries into the main core wasm module that import different interfaces.
//!
//! The purpose of this module is to define an intermediate format to reside in
//! a custom section in the core wasm output. This intermediate format is
//! carried through the wasm linker through a custom section whose name starts
//! with `component-type`. This custom section is created
//! per-language-binding-generation and consumed by slurping up all the
//! sections during the component creation process.
//!
//! Currently the encoding of this custom section is itself a component. The
//! component has a single export which is a component type which represents the
//! `world` that was bound during bindings generation. This single export is
//! used to decode back into a `Resolve` with a WIT representation.
//!
//! Currently the component additionally has a custom section named
//! `wit-component-encoding` (see `CUSTOM_SECTION_NAME`). This section is
//! currently defined as 2 bytes:
//!
//! * The first byte is `CURRENT_VERSION` to help protect against future and
//! past changes.
//! * The second byte indicates the string encoding used for imports/exports as
//! part of the bindings process. The mapping is defined by
//! `encode_string_encoding`.
//!
//! This means that the top-level `encode` function takes a `Resolve`, a
//! `WorldId`, and a `StringEncoding`. Note that the top-level `decode` function
//! is slightly difference because it's taking all custom sections in a core
//! wasm binary, possibly from multiple invocations of bindgen, and unioning
//! them all together. This means that the output is a `Bindgen` which
//! represents the union of all previous bindings.
//!
//! The dual of `encode` is the `decode_custom_section` fucntion which decodes
//! the three arguments originally passed to `encode`.
use crate::validation::BARE_FUNC_MODULE_NAME;
use crate::{DecodedWasm, StringEncoding};
use anyhow::{bail, Context, Result};
use indexmap::IndexMap;
use std::borrow::Cow;
use wasm_encoder::{ComponentBuilder, ComponentExportKind, CustomSection, Encode};
use wasm_metadata::Producers;
use wasmparser::types::ComponentAnyTypeId;
use wasmparser::{
BinaryReader, ComponentExternalKind, Parser, Payload, ValidPayload, Validator, WasmFeatures,
};
use wit_parser::{Package, PackageName, Resolve, World, WorldId, WorldItem};
const CURRENT_VERSION: u8 = 0x04;
const CUSTOM_SECTION_NAME: &str = "wit-component-encoding";
/// The result of decoding binding information from a WebAssembly binary.
///
/// This structure is returned by [`decode`] and represents the interface of a
/// WebAssembly binary.
pub struct Bindgen {
/// Interface and type information for this binary.
pub resolve: Resolve,
/// The world that was bound.
pub world: WorldId,
/// Metadata about this specific module that was bound.
pub metadata: ModuleMetadata,
/// Producer information about tools used to produce this specific module.
pub producers: Option<Producers>,
}
impl Default for Bindgen {
fn default() -> Bindgen {
let mut resolve = Resolve::default();
let package = resolve.packages.alloc(Package {
name: PackageName {
namespace: "root".to_string(),
name: "root".to_string(),
version: None,
},
docs: Default::default(),
interfaces: Default::default(),
worlds: Default::default(),
});
let world = resolve.worlds.alloc(World {
name: "root".to_string(),
docs: Default::default(),
imports: Default::default(),
exports: Default::default(),
includes: Default::default(),
include_names: Default::default(),
package: Some(package),
});
resolve.packages[package]
.worlds
.insert("root".to_string(), world);
Bindgen {
resolve,
world,
metadata: ModuleMetadata::default(),
producers: None,
}
}
}
/// Module-level metadata that's specific to one core WebAssembly module. This
/// is extracted with a [`Bindgen`].
#[derive(Default)]
pub struct ModuleMetadata {
/// Per-function options imported into the core wasm module, currently only
/// related to string encoding.
pub import_encodings: IndexMap<(String, String), StringEncoding>,
/// Per-function options exported from the core wasm module, currently only
/// related to string encoding.
pub export_encodings: IndexMap<String, StringEncoding>,
}
/// This function will parse the `wasm` binary given as input and return a
/// [`Bindgen`] which extracts the custom sections describing component-level
/// types from within the binary itself.
///
/// This is used to parse the output of `wit-bindgen`-generated modules and is
/// one of the earliest phases in transitioning such a module to a component.
/// The extraction here provides the metadata necessary to continue the process
/// later on.
///
/// Note that a "stripped" binary where `component-type` sections are removed
/// is returned as well to embed within a component.
pub fn decode(wasm: &[u8]) -> Result<(Vec<u8>, Bindgen)> {
let mut ret = Bindgen::default();
let mut new_module = wasm_encoder::Module::new();
for payload in wasmparser::Parser::new(0).parse_all(wasm) {
let payload = payload.context("decoding item in module")?;
match payload {
wasmparser::Payload::CustomSection(cs) if cs.name().starts_with("component-type") => {
let data = Bindgen::decode_custom_section(cs.data())
.with_context(|| format!("decoding custom section {}", cs.name()))?;
ret.merge(data)
.with_context(|| format!("updating metadata for section {}", cs.name()))?;
}
_ => {
if let Some((id, range)) = payload.as_section() {
new_module.section(&wasm_encoder::RawSection {
id,
data: &wasm[range],
});
}
}
}
}
Ok((new_module.finish(), ret))
}
/// Creates a `component-type*` custom section to be decoded by `decode` above.
///
/// This is primarily created by wit-bindgen-based guest generators to embed
/// into the final core wasm binary. The core wasm binary is later fed
/// through `wit-component` to produce the actual component where this returned
/// section will be decoded.
pub fn encode(
resolve: &Resolve,
world: WorldId,
string_encoding: StringEncoding,
extra_producers: Option<&Producers>,
use_next_encoding: Option<bool>,
) -> Result<Vec<u8>> {
enum EncodingFormat {
// The encoding of the previous format was:
//
// * A version byte, at the time 0x03.
// * A string-encoding byte.
// * A string which is the name of a world.
// * A wasm-encoded WIT package which contains the previous world.
//
// Note that this branch will be deleted in the near future.
Previous,
// The current format.
Next,
}
let format = match use_next_encoding {
Some(true) => EncodingFormat::Next,
Some(false) => EncodingFormat::Previous,
None => match std::env::var("WIT_COMPONENT_NEW_ENCODE") {
Ok(s) if s == "1" => EncodingFormat::Next,
_ => EncodingFormat::Previous,
},
};
let ret = match format {
EncodingFormat::Previous => {
let world = &resolve.worlds[world];
let pkg = &resolve.packages[world.package.unwrap()];
assert!(
resolve
.packages
.iter()
.filter(|(_, p)| p.name == pkg.name)
.count()
== 1
);
let mut ret = Vec::new();
ret.push(0x03);
ret.push(encode_string_encoding(string_encoding));
world.name.encode(&mut ret);
// This appends a wasm binary encoded Component to the ret:
let mut component_builder =
crate::encoding::encode_component(None, resolve, world.package.unwrap())?;
let mut producers = crate::base_producers();
if let Some(p) = extra_producers {
producers.merge(&p);
}
component_builder.raw_custom_section(&producers.raw_custom_section());
ret.extend(component_builder.finish());
ret
}
EncodingFormat::Next => {
let ty = crate::encoding::encode_world(None, resolve, world)?;
let mut builder = ComponentBuilder::default();
let string_encoding = encode_string_encoding(string_encoding);
builder.custom_section(&CustomSection {
name: CUSTOM_SECTION_NAME.into(),
data: Cow::Borrowed(&[CURRENT_VERSION, string_encoding]),
});
let ty = builder.type_component(&ty);
let world = &resolve.worlds[world];
builder.export(
&resolve.id_of_name(world.package.unwrap(), &world.name),
ComponentExportKind::Type,
ty,
None,
);
let mut producers = crate::base_producers();
if let Some(p) = extra_producers {
producers.merge(&p);
}
builder.raw_custom_section(&producers.raw_custom_section());
builder.finish()
}
};
Ok(ret)
}
fn decode_custom_section(wasm: &[u8]) -> Result<(Resolve, WorldId, StringEncoding)> {
let mut validator = Validator::new_with_features(WasmFeatures::all());
let mut exports = Vec::new();
let mut depth = 1;
let mut types = None;
let mut custom_section = None;
for payload in Parser::new(0).parse_all(wasm) {
let payload = payload?;
match validator.payload(&payload)? {
ValidPayload::Ok => {}
ValidPayload::Parser(_) => depth += 1,
ValidPayload::End(t) => {
depth -= 1;
if depth == 0 {
types = Some(t);
}
}
ValidPayload::Func(..) => {}
}
match payload {
Payload::ComponentExportSection(s) if depth == 1 => {
for export in s {
exports.push(export?);
}
}
Payload::CustomSection(s) if s.name() == CUSTOM_SECTION_NAME => {
custom_section = Some(s.data());
}
_ => {}
}
}
let string_encoding = match custom_section {
None => bail!("missing custom section of name `{CUSTOM_SECTION_NAME}`"),
Some([CURRENT_VERSION, byte]) => decode_string_encoding(*byte)?,
Some([]) => bail!("custom section `{CUSTOM_SECTION_NAME}` in unknown format"),
Some([version, ..]) => bail!(
"custom section `{CUSTOM_SECTION_NAME}` uses format {version} but only {CURRENT_VERSION} is supported"
),
};
if exports.len() != 1 {
bail!("expected one export in component");
}
if exports[0].kind != ComponentExternalKind::Type {
bail!("expected an export of a type");
}
if exports[0].ty.is_some() {
bail!("expected an un-ascribed exported type");
}
let types = types.as_ref().unwrap();
let ty = match types.component_any_type_at(exports[0].index) {
ComponentAnyTypeId::Component(c) => c,
_ => bail!("expected an exported component type"),
};
let (resolve, world) = crate::decoding::decode_world(types, exports[0].name.0, ty)?;
Ok((resolve, world, string_encoding))
}
fn encode_string_encoding(e: StringEncoding) -> u8 {
match e {
StringEncoding::UTF8 => 0x00,
StringEncoding::UTF16 => 0x01,
StringEncoding::CompactUTF16 => 0x02,
}
}
fn decode_string_encoding(byte: u8) -> Result<StringEncoding> {
match byte {
0x00 => Ok(StringEncoding::UTF8),
0x01 => Ok(StringEncoding::UTF16),
0x02 => Ok(StringEncoding::CompactUTF16),
byte => bail!("invalid string encoding {byte:#x}"),
}
}
impl Bindgen {
fn decode_custom_section(data: &[u8]) -> Result<Bindgen> {
let wasm;
let world;
let resolve;
let encoding;
let mut reader = BinaryReader::new(data);
match reader.read_u8()? {
// Historical 0x03 format where the support here will be deleted in
// the future
0x03 => {
encoding = decode_string_encoding(reader.read_u8()?)?;
let world_name = reader.read_string()?;
wasm = &data[reader.original_position()..];
let (r, pkg) = match crate::decode(wasm)? {
DecodedWasm::WitPackage(resolve, pkg) => (resolve, pkg),
DecodedWasm::Component(..) => bail!("expected an encoded wit package"),
};
resolve = r;
world = resolve.packages[pkg].worlds[world_name];
}
// Current format where `data` is a wasm component itself.
_ => {
wasm = data;
(resolve, world, encoding) = decode_custom_section(wasm)?;
}
}
Ok(Bindgen {
metadata: ModuleMetadata::new(&resolve, world, encoding),
producers: wasm_metadata::Producers::from_wasm(wasm)?,
resolve,
world,
})
}
/// Merges another `BindgenMetadata` into this one.
///
/// This operation is intended to be akin to "merging worlds" when the
/// abstraction level for that is what we're working at here. For now the
/// merge operation only succeeds if the two metadata descriptions are
/// entirely disjoint.
///
/// Note that at this time there's no support for changing string encodings
/// between metadata.
pub fn merge(&mut self, other: Bindgen) -> Result<WorldId> {
let Bindgen {
resolve,
world,
metadata:
ModuleMetadata {
import_encodings,
export_encodings,
},
producers,
} = other;
let world = self
.resolve
.merge(resolve)
.context("failed to merge WIT package sets together")?
.worlds[world.index()];
self.resolve
.merge_worlds(world, self.world)
.context("failed to merge worlds from two documents")?;
for (name, encoding) in export_encodings {
let prev = self
.metadata
.export_encodings
.insert(name.clone(), encoding);
if let Some(prev) = prev {
if prev != encoding {
bail!("conflicting string encodings specified for export `{name}`");
}
}
}
for ((module, name), encoding) in import_encodings {
let prev = self
.metadata
.import_encodings
.insert((module.clone(), name.clone()), encoding);
if let Some(prev) = prev {
if prev != encoding {
bail!("conflicting string encodings specified for import `{module}::{name}`");
}
}
}
if let Some(producers) = producers {
if let Some(mine) = &mut self.producers {
mine.merge(&producers);
} else {
self.producers = Some(producers);
}
}
Ok(world)
}
}
impl ModuleMetadata {
/// Creates a new `ModuleMetadata` instance holding the given set of
/// interfaces which are expected to all use the `encoding` specified.
pub fn new(resolve: &Resolve, world: WorldId, encoding: StringEncoding) -> ModuleMetadata {
let mut ret = ModuleMetadata::default();
let world = &resolve.worlds[world];
for (name, item) in world.imports.iter() {
let name = resolve.name_world_key(name);
match item {
WorldItem::Function(_) => {
let prev = ret
.import_encodings
.insert((BARE_FUNC_MODULE_NAME.to_string(), name.clone()), encoding);
assert!(prev.is_none());
}
WorldItem::Interface(i) => {
for (func, _) in resolve.interfaces[*i].functions.iter() {
let prev = ret
.import_encodings
.insert((name.clone(), func.clone()), encoding);
assert!(prev.is_none());
}
}
WorldItem::Type(_) => {}
}
}
for (name, item) in world.exports.iter() {
let name = resolve.name_world_key(name);
match item {
WorldItem::Function(func) => {
let name = func.core_export_name(None).into_owned();
let prev = ret.export_encodings.insert(name.clone(), encoding);
assert!(prev.is_none());
}
WorldItem::Interface(i) => {
for (_, func) in resolve.interfaces[*i].functions.iter() {
let name = func.core_export_name(Some(&name)).into_owned();
let prev = ret.export_encodings.insert(name, encoding);
assert!(prev.is_none());
}
}
WorldItem::Type(_) => {}
}
}
ret
}
}