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//! Helper types for implementing an X11 client.
use alloc::collections::VecDeque;
use alloc::vec::Vec;
use crate::utils::RawFdContainer;
use crate::{DiscardMode, SequenceNumber};
/// A combination of a buffer and a list of file descriptors.
pub type BufWithFds = crate::BufWithFds<Vec<u8>>;
/// The raw bytes of an X11 event and its sequence number.
pub type RawEventAndSeqNumber = crate::RawEventAndSeqNumber<Vec<u8>>;
/// Information about the reply to an X11 request.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum ReplyFdKind {
/// The request does not have a reply.
NoReply,
/// The request has a reply and that reply does *not* contain any file descriptors.
ReplyWithoutFDs,
/// The request has a reply and that reply *does* contain file descriptor(s).
ReplyWithFDs,
}
/// Information about the result of polling for a reply packet.
#[derive(Debug, Clone)]
pub enum PollReply {
/// It is not clear yet what the result will be; try again later.
TryAgain,
/// There will be no reply; polling is done.
NoReply,
/// Here is the result of the polling; polling is done.
Reply(Vec<u8>),
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
struct SentRequest {
seqno: SequenceNumber,
discard_mode: Option<DiscardMode>,
has_fds: bool,
}
/// A pure-rust, sans-I/O implementation of the X11 protocol.
///
/// This object is designed to be used in combination with an I/O backend, in
/// order to keep state for the X11 protocol.
#[derive(Debug)]
pub struct Connection {
// The sequence number of the last request that was written
last_sequence_written: SequenceNumber,
// Sorted(!) list with information on requests that were written, but no answer received yet.
sent_requests: VecDeque<SentRequest>,
// The sequence number of the next reply that is expected to come in
next_reply_expected: SequenceNumber,
// The sequence number of the last reply/error/event that was read
last_sequence_read: SequenceNumber,
// Events that were read, but not yet returned to the API user
pending_events: VecDeque<(SequenceNumber, Vec<u8>)>,
// Replies that were read, but not yet returned to the API user
pending_replies: VecDeque<(SequenceNumber, BufWithFds)>,
// FDs that were read, but not yet assigned to any reply
pending_fds: VecDeque<RawFdContainer>,
}
impl Connection {
/// Create a new `Connection`.
///
/// It is assumed that the connection was just established. This means that the next request
/// that is sent will have sequence number one.
#[allow(clippy::new_without_default)]
pub fn new() -> Self {
Connection {
last_sequence_written: 0,
next_reply_expected: 0,
last_sequence_read: 0,
sent_requests: VecDeque::new(),
pending_events: VecDeque::new(),
pending_replies: VecDeque::new(),
pending_fds: VecDeque::new(),
}
}
/// Send a request to the X11 server.
///
/// When this returns `None`, a sync with the server is necessary. Afterwards, the caller
/// should try again.
pub fn send_request(&mut self, kind: ReplyFdKind) -> Option<SequenceNumber> {
let has_response = match kind {
ReplyFdKind::NoReply => false,
ReplyFdKind::ReplyWithoutFDs => true,
ReplyFdKind::ReplyWithFDs => true,
};
if self.next_reply_expected + SequenceNumber::from(u16::max_value())
<= self.last_sequence_written
&& !has_response
{
// The caller need to call send_sync(). Otherwise, we might not be able to reconstruct
// full sequence numbers for received packets.
return None;
}
self.last_sequence_written += 1;
let seqno = self.last_sequence_written;
if has_response {
self.next_reply_expected = self.last_sequence_written;
}
let sent_request = SentRequest {
seqno,
discard_mode: None,
has_fds: kind == ReplyFdKind::ReplyWithFDs,
};
self.sent_requests.push_back(sent_request);
Some(seqno)
}
/// Ignore the reply for a request that was previously sent.
pub fn discard_reply(&mut self, seqno: SequenceNumber, mode: DiscardMode) {
if let Some(entry) = self.sent_requests.iter_mut().find(|r| r.seqno == seqno) {
entry.discard_mode = Some(mode);
}
match mode {
DiscardMode::DiscardReplyAndError => self.pending_replies.retain(|r| r.0 != seqno),
DiscardMode::DiscardReply => {
if let Some(index) = self.pending_replies.iter().position(|r| r.0 == seqno) {
while self
.pending_replies
.get(index)
.filter(|r| r.0 == seqno)
.is_some()
{
if let Some((_, packet)) = self.pending_replies.remove(index) {
if packet.0[0] == 0 {
// This is an error
self.pending_events.push_back((seqno, packet.0));
}
}
}
}
}
}
}
// Extract the sequence number from a packet read from the X11 server. The packet must be a
// reply, an event, or an error. All of these have a u16 sequence number in bytes 2 and 3...
// except for KeymapNotify events.
fn extract_sequence_number(&mut self, buffer: &[u8]) -> Option<SequenceNumber> {
use crate::protocol::xproto::KEYMAP_NOTIFY_EVENT;
if buffer[0] == KEYMAP_NOTIFY_EVENT {
return None;
}
// We get the u16 from the wire...
let number = u16::from_ne_bytes([buffer[2], buffer[3]]);
// ...and use our state to reconstruct the high bytes
let high_bytes = self.last_sequence_read & !SequenceNumber::from(u16::max_value());
let mut full_number = SequenceNumber::from(number) | high_bytes;
if full_number < self.last_sequence_read {
full_number += SequenceNumber::from(u16::max_value()) + 1;
}
// Update our state
self.last_sequence_read = full_number;
if self.next_reply_expected < full_number {
// This is most likely an event/error that allows us to update our sequence number
// implicitly. Normally, only requests with a reply update this (in send_request()).
self.next_reply_expected = full_number;
}
Some(full_number)
}
/// Add FDs that were received to the internal state.
///
/// This must be called before the corresponding packets are enqueued.
pub fn enqueue_fds(&mut self, fds: Vec<RawFdContainer>) {
self.pending_fds.extend(fds);
}
/// An X11 packet was received from the connection and is now enqueued into our state.
///
/// Any FDs that were received must already be enqueued before this can be called.
pub fn enqueue_packet(&mut self, packet: Vec<u8>) {
let kind = packet[0];
// extract_sequence_number() updates our state and is thus important to call even when we
// do not need the sequence number
let seqno = self
.extract_sequence_number(&packet)
.unwrap_or(self.last_sequence_read);
// Remove all entries for older requests
while let Some(request) = self.sent_requests.front() {
if request.seqno >= seqno {
break;
}
let _ = self.sent_requests.pop_front();
}
let request = self.sent_requests.front().filter(|r| r.seqno == seqno);
if kind == 0 {
// It is an error. Let's see where we have to send it to.
if let Some(request) = request {
match request.discard_mode {
Some(DiscardMode::DiscardReplyAndError) => { /* This error should be ignored */
}
Some(DiscardMode::DiscardReply) => {
self.pending_events.push_back((seqno, packet))
}
None => self
.pending_replies
.push_back((seqno, (packet, Vec::new()))),
}
} else {
// Unexpected error, send to main loop
self.pending_events.push_back((seqno, packet));
}
} else if kind == 1 {
let fds = if request.filter(|r| r.has_fds).is_some() {
// This reply has FDs, the number of FDs is always in the second byte
let num_fds = usize::from(packet[1]);
// FIXME Turn this into some kind of "permanent error state" (so that
// everything fails with said error) instead of using a panic (this panic will
// likely poison some Mutex and produce an error state that way).
assert!(
num_fds <= self.pending_fds.len(),
"FIXME: The server sent us too few FDs. The connection is now unusable \
since we will never be sure again which FD belongs to which reply."
);
self.pending_fds.drain(..num_fds).collect()
} else {
Vec::new()
};
// It is a reply
if request.filter(|r| r.discard_mode.is_some()).is_some() {
// This reply should be discarded
} else {
self.pending_replies.push_back((seqno, (packet, fds)));
}
} else {
// It is an event
self.pending_events.push_back((seqno, packet));
}
}
/// Check if the server already sent an answer to the request with the given sequence number.
///
/// This function is meant to be used for requests that have a reply. Such requests always
/// cause a reply or an error to be sent.
pub fn poll_for_reply_or_error(&mut self, sequence: SequenceNumber) -> Option<BufWithFds> {
for (index, (seqno, _packet)) in self.pending_replies.iter().enumerate() {
if *seqno == sequence {
return Some(self.pending_replies.remove(index).unwrap().1);
}
}
None
}
/// Prepare for calling `poll_check_for_reply_or_error()`.
///
/// To check if a request with a reply caused an error, one simply has to wait for the error or
/// reply to be received. However, this approach does not work for requests without errors:
/// Success is indicated by the absence of an error.
///
/// Thus, this function returns true if a sync is necessary to ensure that a reply with a
/// higher sequence number will be received. Since the X11 server handles requests in-order,
/// if the reply to a later request is received, this means that the earlier request did not
/// fail.
pub fn prepare_check_for_reply_or_error(&mut self, sequence: SequenceNumber) -> bool {
self.next_reply_expected < sequence
}
/// Check if the request with the given sequence number was already handled by the server.
///
/// Before calling this function, you must call `prepare_check_for_reply_or_error()` with the
/// sequence number.
///
/// This function can be used for requests with and without a reply.
pub fn poll_check_for_reply_or_error(&mut self, sequence: SequenceNumber) -> PollReply {
if let Some(result) = self.poll_for_reply_or_error(sequence) {
return PollReply::Reply(result.0);
}
if self.last_sequence_read > sequence {
// We can be sure that there will be no reply/error
PollReply::NoReply
} else {
// Hm, we cannot be sure yet. Perhaps there will still be a reply/error
PollReply::TryAgain
}
}
/// Find the reply for the request with the given sequence number.
///
/// If the request caused an error, that error will be handled as an event. This means that a
/// latter call to `poll_for_event()` will return it.
pub fn poll_for_reply(&mut self, sequence: SequenceNumber) -> PollReply {
if let Some(reply) = self.poll_for_reply_or_error(sequence) {
if reply.0[0] == 0 {
self.pending_events.push_back((sequence, reply.0));
PollReply::NoReply
} else {
PollReply::Reply(reply.0)
}
} else {
PollReply::TryAgain
}
}
/// Get a pending event.
pub fn poll_for_event_with_sequence(&mut self) -> Option<RawEventAndSeqNumber> {
self.pending_events
.pop_front()
.map(|(seqno, event)| (event, seqno))
}
}
#[cfg(test)]
mod test {
use super::{Connection, ReplyFdKind};
#[test]
fn insert_sync_no_reply() {
// The connection must send a sync (GetInputFocus) request every 2^16 requests (that do not
// have a reply). Thus, this test sends more than that and tests for the sync to appear.
let mut connection = Connection::new();
for num in 1..0x10000 {
let seqno = connection.send_request(ReplyFdKind::NoReply);
assert_eq!(Some(num), seqno);
}
// request 0x10000 should be a sync, hence the next one is 0x10001
let seqno = connection.send_request(ReplyFdKind::NoReply);
assert_eq!(None, seqno);
let seqno = connection.send_request(ReplyFdKind::ReplyWithoutFDs);
assert_eq!(Some(0x10000), seqno);
let seqno = connection.send_request(ReplyFdKind::NoReply);
assert_eq!(Some(0x10001), seqno);
}
#[test]
fn insert_no_sync_with_reply() {
// Compared to the previous test, this uses ReplyFdKind::ReplyWithoutFDs, so no sync needs to
// be inserted.
let mut connection = Connection::new();
for num in 1..=0x10001 {
let seqno = connection.send_request(ReplyFdKind::ReplyWithoutFDs);
assert_eq!(Some(num), seqno);
}
}
#[test]
fn insert_no_sync_when_already_syncing() {
// This test sends enough ReplyFdKind::NoReply requests that a sync becomes necessary on
// the next request. Then it sends a ReplyFdKind::ReplyWithoutFDs request so that no sync is
// necessary. This is a regression test: Once upon a time, an unnecessary sync was done.
let mut connection = Connection::new();
for num in 1..0x10000 {
let seqno = connection.send_request(ReplyFdKind::NoReply);
assert_eq!(Some(num), seqno);
}
let seqno = connection.send_request(ReplyFdKind::ReplyWithoutFDs);
assert_eq!(Some(0x10000), seqno);
}
}