yew_stdweb/html/component/scope.rs
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//! Component scope module
use super::{
lifecycle::{
ComponentLifecycleEvent, ComponentRunnable, ComponentState, CreateEvent, UpdateEvent,
},
Component,
};
use crate::callback::Callback;
use crate::html::NodeRef;
use crate::scheduler::{scheduler, Shared};
use crate::utils::document;
use crate::virtual_dom::{insert_node, VNode};
use cfg_if::cfg_if;
use std::any::{Any, TypeId};
use std::cell::{Ref, RefCell};
use std::fmt;
use std::ops::Deref;
use std::rc::Rc;
cfg_if! {
if #[cfg(feature = "std_web")] {
use stdweb::web::{Element, Node};
} else if #[cfg(feature = "web_sys")] {
use web_sys::{Element, Node};
}
}
/// Untyped scope used for accessing parent scope
#[derive(Debug, Clone)]
pub struct AnyScope {
pub(crate) type_id: TypeId,
pub(crate) parent: Option<Rc<AnyScope>>,
pub(crate) state: Rc<dyn Any>,
}
impl<COMP: Component> From<Scope<COMP>> for AnyScope {
fn from(scope: Scope<COMP>) -> Self {
AnyScope {
type_id: TypeId::of::<COMP>(),
parent: scope.parent,
state: Rc::new(scope.state),
}
}
}
impl AnyScope {
/// Returns the parent scope
pub fn get_parent(&self) -> Option<&AnyScope> {
self.parent.as_deref()
}
/// Returns the type of the linked component
pub fn get_type_id(&self) -> &TypeId {
&self.type_id
}
/// Attempts to downcast into a typed scope
pub fn downcast<COMP: Component>(self) -> Scope<COMP> {
Scope {
parent: self.parent,
state: self
.state
.downcast_ref::<Shared<Option<ComponentState<COMP>>>>()
.expect("unexpected component type")
.clone(),
}
}
}
pub(crate) trait Scoped {
fn to_any(&self) -> AnyScope;
fn root_vnode(&self) -> Option<Ref<'_, VNode>>;
fn destroy(&mut self);
}
impl<COMP: Component> Scoped for Scope<COMP> {
fn to_any(&self) -> AnyScope {
self.clone().into()
}
fn root_vnode(&self) -> Option<Ref<'_, VNode>> {
let state_ref = self.state.borrow();
// check that component hasn't been destroyed
state_ref.as_ref()?;
Some(Ref::map(state_ref, |state_ref| {
&state_ref.as_ref().unwrap().root_node
}))
}
/// Process an event to destroy a component
fn destroy(&mut self) {
self.process(ComponentLifecycleEvent::Destroy);
}
}
/// A context which allows sending messages to a component.
pub struct Scope<COMP: Component> {
parent: Option<Rc<AnyScope>>,
state: Shared<Option<ComponentState<COMP>>>,
}
impl<COMP: Component> fmt::Debug for Scope<COMP> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("Scope<_>")
}
}
impl<COMP: Component> Clone for Scope<COMP> {
fn clone(&self) -> Self {
Scope {
parent: self.parent.clone(),
state: self.state.clone(),
}
}
}
impl<COMP: Component> Scope<COMP> {
/// Returns the parent scope
pub fn get_parent(&self) -> Option<&AnyScope> {
self.parent.as_deref()
}
/// Returns the linked component if available
pub fn get_component(&self) -> Option<impl Deref<Target = COMP> + '_> {
self.state.try_borrow().ok().and_then(|state_ref| {
state_ref.as_ref()?;
Some(Ref::map(state_ref, |state| {
state.as_ref().unwrap().component.as_ref()
}))
})
}
pub(crate) fn new(parent: Option<AnyScope>) -> Self {
let parent = parent.map(Rc::new);
let state = Rc::new(RefCell::new(None));
Scope { parent, state }
}
/// Mounts a component with `props` to the specified `element` in the DOM.
pub(crate) fn mount_in_place(
self,
parent: Element,
next_sibling: NodeRef,
node_ref: NodeRef,
props: COMP::Properties,
) -> Scope<COMP> {
let placeholder = {
let placeholder: Node = document().create_text_node("").into();
insert_node(&placeholder, &parent, next_sibling.get());
node_ref.set(Some(placeholder.clone()));
VNode::VRef(placeholder)
};
self.schedule(UpdateEvent::First.into());
self.process(ComponentLifecycleEvent::Create(CreateEvent {
parent,
next_sibling,
placeholder,
node_ref,
props,
scope: self.clone(),
}));
self
}
pub(crate) fn reuse(&self, props: COMP::Properties, node_ref: NodeRef, next_sibling: NodeRef) {
self.process(UpdateEvent::Properties(props, node_ref, next_sibling).into());
}
pub(crate) fn process(&self, event: ComponentLifecycleEvent<COMP>) {
let scheduler = scheduler();
scheduler.component.push(
event.as_runnable_type(),
Box::new(ComponentRunnable {
state: self.state.clone(),
event,
}),
);
scheduler.start();
}
fn schedule(&self, event: ComponentLifecycleEvent<COMP>) {
let scheduler = &scheduler().component;
scheduler.push(
event.as_runnable_type(),
Box::new(ComponentRunnable {
state: self.state.clone(),
event,
}),
);
}
/// Send a message to the component.
///
/// Please be aware that currently this method synchronously
/// schedules a call to the [Component](Component) interface.
pub fn send_message<T>(&self, msg: T)
where
T: Into<COMP::Message>,
{
self.process(UpdateEvent::Message(msg.into()).into());
}
/// Send a batch of messages to the component.
///
/// This is useful for reducing re-renders of the components
/// because the messages are handled together and the view
/// function is called only once if needed.
///
/// Please be aware that currently this method synchronously
/// schedules calls to the [Component](Component) interface.
pub fn send_message_batch(&self, messages: Vec<COMP::Message>) {
// There is no reason to schedule empty batches.
// This check is especially handy for the batch_callback method.
if messages.is_empty() {
return;
}
self.process(UpdateEvent::MessageBatch(messages).into());
}
/// Creates a `Callback` which will send a message to the linked
/// component's update method when invoked.
///
/// Please be aware that currently the result of this callback
/// synchronously schedules a call to the [Component](Component)
/// interface.
pub fn callback<F, IN, M>(&self, function: F) -> Callback<IN>
where
M: Into<COMP::Message>,
F: Fn(IN) -> M + 'static,
{
let scope = self.clone();
let closure = move |input| {
let output = function(input);
scope.send_message(output);
};
closure.into()
}
/// Creates a `Callback` from an `FnOnce` which will send a message
/// to the linked component's update method when invoked.
///
/// Please be aware that currently the result of this callback
/// will synchronously schedule calls to the
/// [Component](Component) interface.
pub fn callback_once<F, IN, M>(&self, function: F) -> Callback<IN>
where
M: Into<COMP::Message>,
F: FnOnce(IN) -> M + 'static,
{
let scope = self.clone();
let closure = move |input| {
let output = function(input);
scope.send_message(output);
};
Callback::once(closure)
}
/// Creates a `Callback` which will send a batch of messages back
/// to the linked component's update method when invoked.
///
/// The callback function's return type is generic to allow for dealing with both
/// `Option` and `Vec` nicely. `Option` can be used when dealing with a callback that
/// might not need to send an update.
///
/// ```ignore
/// link.batch_callback(|_| vec![Msg::A, Msg::B]);
/// link.batch_callback(|_| Some(Msg::A));
/// ```
///
/// Please be aware that currently the results of these callbacks
/// will synchronously schedule calls to the
/// [Component](Component) interface.
pub fn batch_callback<F, IN, OUT>(&self, function: F) -> Callback<IN>
where
F: Fn(IN) -> OUT + 'static,
OUT: SendAsMessage<COMP>,
{
let scope = self.clone();
let closure = move |input| {
let messages = function(input);
messages.send(&scope);
};
closure.into()
}
/// Creates a `Callback` from an `FnOnce` which will send a batch of messages back
/// to the linked component's update method when invoked.
///
/// The callback function's return type is generic to allow for dealing with both
/// `Option` and `Vec` nicely. `Option` can be used when dealing with a callback that
/// might not need to send an update.
///
/// ```ignore
/// link.batch_callback_once(|_| vec![Msg::A, Msg::B]);
/// link.batch_callback_once(|_| Some(Msg::A));
/// ```
///
/// Please be aware that currently the results of these callbacks
/// will synchronously schedule calls to the
/// [Component](Component) interface.
pub fn batch_callback_once<F, IN, OUT>(&self, function: F) -> Callback<IN>
where
F: FnOnce(IN) -> OUT + 'static,
OUT: SendAsMessage<COMP>,
{
let scope = self.clone();
let closure = move |input| {
let messages = function(input);
messages.send(&scope);
};
Callback::once(closure)
}
}
/// Defines a message type that can be sent to a component.
/// Used for the return value of closure given to [Scope::batch_callback](struct.Scope.html#method.batch_callback).
pub trait SendAsMessage<COMP: Component> {
/// Sends the message to the given component's scope.
/// See [Scope::batch_callback](struct.Scope.html#method.batch_callback).
fn send(self, scope: &Scope<COMP>);
}
impl<COMP> SendAsMessage<COMP> for Option<COMP::Message>
where
COMP: Component,
{
fn send(self, scope: &Scope<COMP>) {
if let Some(msg) = self {
scope.send_message(msg);
}
}
}
impl<COMP> SendAsMessage<COMP> for Vec<COMP::Message>
where
COMP: Component,
{
fn send(self, scope: &Scope<COMP>) {
scope.send_message_batch(self);
}
}