zng_wgt_window/events.rs
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//! Window events, [`on_window_open`](fn@on_window_open) and [`on_window_close_requested`](fn@on_window_close_requested).
//!
//! These events are re-exported by [`Window!`](struct@crate::Window) as `on_open` and `on_close_requested`, but you can
//! attach then in any widget inside a window using the property full name.
//!
//! There is no event property for the [`WINDOW_CLOSE_EVENT`] because that event notifies
//! after the window is deinited. You can use [`on_deinit`](fn@zng_wgt::on_deinit) in the
//! [`Window!`](struct@crate::Window) widget to handle a window closing, or create an app level handler for the
//! event using [`EVENTS`](zng_app::event::EVENTS).
//!
//! [`WINDOW_CLOSE_EVENT`]: zng_ext_window::WINDOW_CLOSE_EVENT
use zng_ext_window::*;
use zng_wgt::prelude::*;
event_property! {
/// On window opened.
///
/// This event notifies once per window, after the window content is inited.
pub fn window_open {
event: WINDOW_OPEN_EVENT,
args: WindowOpenArgs,
filter: |args| args.window_id == WINDOW.id(),
}
/// On window loaded.
///
/// This event notifies once per window, after the first layout and all [`WindowLoadingHandle`]
/// have expired or dropped.
///
/// [`WindowLoadingHandle`]: zng_ext_window::WindowLoadingHandle
pub fn window_load {
event: WINDOW_LOAD_EVENT,
args: WindowOpenArgs,
filter: |args| args.window_id == WINDOW.id(),
}
/// On window moved, resized or other state changed.
///
/// This event aggregates events moves, resizes and other state changes into a
/// single event to simplify tracking composite changes, for example, the window changes size and position
/// when maximized, this can be trivially observed with this event.
pub fn window_changed {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id(),
}
/// On window position changed.
pub fn window_moved {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.is_moved(),
}
/// On window size changed.
pub fn window_resized {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.is_resized(),
}
/// On window close requested.
///
/// Calling `propagation().stop()` on this event cancels the window close.
pub fn window_close_requested {
event: WINDOW_CLOSE_REQUESTED_EVENT,
args: WindowCloseRequestedArgs,
filter: |args| args.windows.contains(&WINDOW.id()),
}
/// On window closed.
///
/// See [`WINDOW_CLOSE_EVENT`] for more details of when this event notifies.
pub fn window_close {
event: WINDOW_CLOSE_EVENT,
args: WindowCloseArgs,
filter: |args| args.windows.contains(&WINDOW.id()),
}
/// On window state changed.
///
/// This event notifies every time the user or the app changes the [`WindowVars::state`].
///
/// [`WindowVars::state`]: zng_ext_window::WindowVars
pub fn window_state_changed {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.is_state_changed(),
}
/// On window state changed to [`WindowState::Maximized`].
///
/// [`WindowState::Maximized`]: zng_ext_window::WindowState::Maximized
pub fn window_maximized {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.entered_state(WindowState::Maximized),
}
/// On window state changed from [`WindowState::Maximized`].
///
/// [`WindowState::Maximized`]: zng_ext_window::WindowState::Maximized
pub fn window_unmaximized {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.exited_state(WindowState::Maximized),
}
/// On window state changed to [`WindowState::Minimized`].
///
/// [`WindowState::Minimized`]: zng_ext_window::WindowState::Minimized
pub fn window_minimized {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.entered_state(WindowState::Minimized),
}
/// On window state changed from [`WindowState::Minimized`].
///
/// [`WindowState::Minimized`]: zng_ext_window::WindowState::Minimized
pub fn window_unminimized {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.exited_state(WindowState::Minimized),
}
/// On window state changed to [`WindowState::Normal`].
///
/// [`WindowState::Normal`]: zng_ext_window::WindowState::Normal
pub fn window_restored {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.entered_state(WindowState::Normal),
}
/// On window state changed to [`WindowState::is_fullscreen`].
///
/// [`WindowState::is_fullscreen`]: zng_ext_window::WindowState::is_fullscreen
pub fn window_fullscreen {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.entered_fullscreen(),
}
/// On window state changed from [`WindowState::is_fullscreen`].
///
/// [`WindowState::is_fullscreen`]: zng_ext_window::WindowState::is_fullscreen
pub fn window_exited_fullscreen {
event: WINDOW_CHANGED_EVENT,
args: WindowChangedArgs,
filter: |args| args.window_id == WINDOW.id() && args.exited_fullscreen(),
}
/// On window frame rendered.
pub fn frame_image_ready {
event: FRAME_IMAGE_READY_EVENT,
args: FrameImageReadyArgs,
filter: |args| args.window_id == WINDOW.id(),
}
/// On Input Method Editor event.
pub fn ime {
event: IME_EVENT,
args: ImeArgs,
filter: |args| args.target.widget_id() == WIDGET.id(),
}
}