Struct abscissa_core::Map
1.0.0 · source · [−]pub struct Map<K, V> { /* private fields */ }
Expand description
An ordered map based on a B-Tree.
B-Trees represent a fundamental compromise between cache-efficiency and actually minimizing the amount of work performed in a search. In theory, a binary search tree (BST) is the optimal choice for a sorted map, as a perfectly balanced BST performs the theoretical minimum amount of comparisons necessary to find an element (log2n). However, in practice the way this is done is very inefficient for modern computer architectures. In particular, every element is stored in its own individually heap-allocated node. This means that every single insertion triggers a heap-allocation, and every single comparison should be a cache-miss. Since these are both notably expensive things to do in practice, we are forced to at very least reconsider the BST strategy.
A B-Tree instead makes each node contain B-1 to 2B-1 elements in a contiguous array. By doing this, we reduce the number of allocations by a factor of B, and improve cache efficiency in searches. However, this does mean that searches will have to do more comparisons on average. The precise number of comparisons depends on the node search strategy used. For optimal cache efficiency, one could search the nodes linearly. For optimal comparisons, one could search the node using binary search. As a compromise, one could also perform a linear search that initially only checks every ith element for some choice of i.
Currently, our implementation simply performs naive linear search. This provides excellent performance on small nodes of elements which are cheap to compare. However in the future we would like to further explore choosing the optimal search strategy based on the choice of B, and possibly other factors. Using linear search, searching for a random element is expected to take B * log(n) comparisons, which is generally worse than a BST. In practice, however, performance is excellent.
It is a logic error for a key to be modified in such a way that the key’s ordering relative to
any other key, as determined by the Ord
trait, changes while it is in the map. This is
normally only possible through Cell
, RefCell
, global state, I/O, or unsafe code.
The behavior resulting from such a logic error is not specified (it could include panics,
incorrect results, aborts, memory leaks, or non-termination) but will not be undefined
behavior.
Iterators obtained from functions such as BTreeMap::iter
, BTreeMap::values
, or
BTreeMap::keys
produce their items in order by key, and take worst-case logarithmic and
amortized constant time per item returned.
Examples
use std::collections::BTreeMap;
// type inference lets us omit an explicit type signature (which
// would be `BTreeMap<&str, &str>` in this example).
let mut movie_reviews = BTreeMap::new();
// review some movies.
movie_reviews.insert("Office Space", "Deals with real issues in the workplace.");
movie_reviews.insert("Pulp Fiction", "Masterpiece.");
movie_reviews.insert("The Godfather", "Very enjoyable.");
movie_reviews.insert("The Blues Brothers", "Eye lyked it a lot.");
// check for a specific one.
if !movie_reviews.contains_key("Les Misérables") {
println!("We've got {} reviews, but Les Misérables ain't one.",
movie_reviews.len());
}
// oops, this review has a lot of spelling mistakes, let's delete it.
movie_reviews.remove("The Blues Brothers");
// look up the values associated with some keys.
let to_find = ["Up!", "Office Space"];
for movie in &to_find {
match movie_reviews.get(movie) {
Some(review) => println!("{}: {}", movie, review),
None => println!("{} is unreviewed.", movie)
}
}
// Look up the value for a key (will panic if the key is not found).
println!("Movie review: {}", movie_reviews["Office Space"]);
// iterate over everything.
for (movie, review) in &movie_reviews {
println!("{}: \"{}\"", movie, review);
}
A BTreeMap
with a known list of items can be initialized from an array:
use std::collections::BTreeMap;
let solar_distance = BTreeMap::from([
("Mercury", 0.4),
("Venus", 0.7),
("Earth", 1.0),
("Mars", 1.5),
]);
BTreeMap
implements an Entry API
, which allows for complex
methods of getting, setting, updating and removing keys and their values:
use std::collections::BTreeMap;
// type inference lets us omit an explicit type signature (which
// would be `BTreeMap<&str, u8>` in this example).
let mut player_stats = BTreeMap::new();
fn random_stat_buff() -> u8 {
// could actually return some random value here - let's just return
// some fixed value for now
42
}
// insert a key only if it doesn't already exist
player_stats.entry("health").or_insert(100);
// insert a key using a function that provides a new value only if it
// doesn't already exist
player_stats.entry("defence").or_insert_with(random_stat_buff);
// update a key, guarding against the key possibly not being set
let stat = player_stats.entry("attack").or_insert(100);
*stat += random_stat_buff();
Implementations
sourceimpl<K, V> BTreeMap<K, V>
impl<K, V> BTreeMap<K, V>
const: unstable · sourcepub fn new() -> BTreeMap<K, V>
pub fn new() -> BTreeMap<K, V>
Makes a new, empty BTreeMap
.
Does not allocate anything on its own.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
// entries can now be inserted into the empty map
map.insert(1, "a");
sourcepub fn clear(&mut self)
pub fn clear(&mut self)
Clears the map, removing all elements.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(1, "a");
a.clear();
assert!(a.is_empty());
sourcepub fn get<Q>(&self, key: &Q) -> Option<&V> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
pub fn get<Q>(&self, key: &Q) -> Option<&V> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
Returns a reference to the value corresponding to the key.
The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.get(&1), Some(&"a"));
assert_eq!(map.get(&2), None);
1.40.0 · sourcepub fn get_key_value<Q>(&self, k: &Q) -> Option<(&K, &V)> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
pub fn get_key_value<Q>(&self, k: &Q) -> Option<(&K, &V)> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
Returns the key-value pair corresponding to the supplied key.
The supplied key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.
Examples
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.get_key_value(&1), Some((&1, &"a")));
assert_eq!(map.get_key_value(&2), None);
sourcepub fn first_key_value(&self) -> Option<(&K, &V)> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_first_last
)
pub fn first_key_value(&self) -> Option<(&K, &V)> where
K: Ord,
map_first_last
)Returns the first key-value pair in the map. The key in this pair is the minimum key in the map.
Examples
Basic usage:
#![feature(map_first_last)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
assert_eq!(map.first_key_value(), None);
map.insert(1, "b");
map.insert(2, "a");
assert_eq!(map.first_key_value(), Some((&1, &"b")));
sourcepub fn first_entry(&mut self) -> Option<OccupiedEntry<'_, K, V>> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_first_last
)
pub fn first_entry(&mut self) -> Option<OccupiedEntry<'_, K, V>> where
K: Ord,
map_first_last
)Returns the first entry in the map for in-place manipulation. The key of this entry is the minimum key in the map.
Examples
#![feature(map_first_last)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
map.insert(2, "b");
if let Some(mut entry) = map.first_entry() {
if *entry.key() > 0 {
entry.insert("first");
}
}
assert_eq!(*map.get(&1).unwrap(), "first");
assert_eq!(*map.get(&2).unwrap(), "b");
sourcepub fn pop_first(&mut self) -> Option<(K, V)> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_first_last
)
pub fn pop_first(&mut self) -> Option<(K, V)> where
K: Ord,
map_first_last
)Removes and returns the first element in the map. The key of this element is the minimum key that was in the map.
Examples
Draining elements in ascending order, while keeping a usable map each iteration.
#![feature(map_first_last)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
map.insert(2, "b");
while let Some((key, _val)) = map.pop_first() {
assert!(map.iter().all(|(k, _v)| *k > key));
}
assert!(map.is_empty());
sourcepub fn last_key_value(&self) -> Option<(&K, &V)> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_first_last
)
pub fn last_key_value(&self) -> Option<(&K, &V)> where
K: Ord,
map_first_last
)Returns the last key-value pair in the map. The key in this pair is the maximum key in the map.
Examples
Basic usage:
#![feature(map_first_last)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "b");
map.insert(2, "a");
assert_eq!(map.last_key_value(), Some((&2, &"a")));
sourcepub fn last_entry(&mut self) -> Option<OccupiedEntry<'_, K, V>> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_first_last
)
pub fn last_entry(&mut self) -> Option<OccupiedEntry<'_, K, V>> where
K: Ord,
map_first_last
)Returns the last entry in the map for in-place manipulation. The key of this entry is the maximum key in the map.
Examples
#![feature(map_first_last)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
map.insert(2, "b");
if let Some(mut entry) = map.last_entry() {
if *entry.key() > 0 {
entry.insert("last");
}
}
assert_eq!(*map.get(&1).unwrap(), "a");
assert_eq!(*map.get(&2).unwrap(), "last");
sourcepub fn pop_last(&mut self) -> Option<(K, V)> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_first_last
)
pub fn pop_last(&mut self) -> Option<(K, V)> where
K: Ord,
map_first_last
)Removes and returns the last element in the map. The key of this element is the maximum key that was in the map.
Examples
Draining elements in descending order, while keeping a usable map each iteration.
#![feature(map_first_last)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
map.insert(2, "b");
while let Some((key, _val)) = map.pop_last() {
assert!(map.iter().all(|(k, _v)| *k < key));
}
assert!(map.is_empty());
sourcepub fn contains_key<Q>(&self, key: &Q) -> bool where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
pub fn contains_key<Q>(&self, key: &Q) -> bool where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
Returns true
if the map contains a value for the specified key.
The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.contains_key(&1), true);
assert_eq!(map.contains_key(&2), false);
sourcepub fn get_mut<Q>(&mut self, key: &Q) -> Option<&mut V> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
pub fn get_mut<Q>(&mut self, key: &Q) -> Option<&mut V> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
Returns a mutable reference to the value corresponding to the key.
The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
if let Some(x) = map.get_mut(&1) {
*x = "b";
}
assert_eq!(map[&1], "b");
sourcepub fn insert(&mut self, key: K, value: V) -> Option<V> where
K: Ord,
pub fn insert(&mut self, key: K, value: V) -> Option<V> where
K: Ord,
Inserts a key-value pair into the map.
If the map did not have this key present, None
is returned.
If the map did have this key present, the value is updated, and the old
value is returned. The key is not updated, though; this matters for
types that can be ==
without being identical. See the module-level
documentation for more.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
assert_eq!(map.insert(37, "a"), None);
assert_eq!(map.is_empty(), false);
map.insert(37, "b");
assert_eq!(map.insert(37, "c"), Some("b"));
assert_eq!(map[&37], "c");
sourcepub fn try_insert(
&mut self,
key: K,
value: V
) -> Result<&mut V, OccupiedError<'_, K, V>> where
K: Ord,
🔬 This is a nightly-only experimental API. (map_try_insert
)
pub fn try_insert(
&mut self,
key: K,
value: V
) -> Result<&mut V, OccupiedError<'_, K, V>> where
K: Ord,
map_try_insert
)Tries to insert a key-value pair into the map, and returns a mutable reference to the value in the entry.
If the map already had this key present, nothing is updated, and an error containing the occupied entry and the value is returned.
Examples
Basic usage:
#![feature(map_try_insert)]
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
assert_eq!(map.try_insert(37, "a").unwrap(), &"a");
let err = map.try_insert(37, "b").unwrap_err();
assert_eq!(err.entry.key(), &37);
assert_eq!(err.entry.get(), &"a");
assert_eq!(err.value, "b");
sourcepub fn remove<Q>(&mut self, key: &Q) -> Option<V> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
pub fn remove<Q>(&mut self, key: &Q) -> Option<V> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
Removes a key from the map, returning the value at the key if the key was previously in the map.
The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.remove(&1), Some("a"));
assert_eq!(map.remove(&1), None);
1.45.0 · sourcepub fn remove_entry<Q>(&mut self, key: &Q) -> Option<(K, V)> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
pub fn remove_entry<Q>(&mut self, key: &Q) -> Option<(K, V)> where
K: Borrow<Q> + Ord,
Q: Ord + ?Sized,
Removes a key from the map, returning the stored key and value if the key was previously in the map.
The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.remove_entry(&1), Some((1, "a")));
assert_eq!(map.remove_entry(&1), None);
1.53.0 · sourcepub fn retain<F>(&mut self, f: F) where
K: Ord,
F: FnMut(&K, &mut V) -> bool,
pub fn retain<F>(&mut self, f: F) where
K: Ord,
F: FnMut(&K, &mut V) -> bool,
Retains only the elements specified by the predicate.
In other words, remove all pairs (k, v)
such that f(&k, &mut v)
returns false
.
The elements are visited in ascending key order.
Examples
use std::collections::BTreeMap;
let mut map: BTreeMap<i32, i32> = (0..8).map(|x| (x, x*10)).collect();
// Keep only the elements with even-numbered keys.
map.retain(|&k, _| k % 2 == 0);
assert!(map.into_iter().eq(vec![(0, 0), (2, 20), (4, 40), (6, 60)]));
1.11.0 · sourcepub fn append(&mut self, other: &mut BTreeMap<K, V>) where
K: Ord,
pub fn append(&mut self, other: &mut BTreeMap<K, V>) where
K: Ord,
Moves all elements from other
into Self
, leaving other
empty.
Examples
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(1, "a");
a.insert(2, "b");
a.insert(3, "c");
let mut b = BTreeMap::new();
b.insert(3, "d");
b.insert(4, "e");
b.insert(5, "f");
a.append(&mut b);
assert_eq!(a.len(), 5);
assert_eq!(b.len(), 0);
assert_eq!(a[&1], "a");
assert_eq!(a[&2], "b");
assert_eq!(a[&3], "d");
assert_eq!(a[&4], "e");
assert_eq!(a[&5], "f");
1.17.0 · sourcepub fn range<T, R>(&self, range: R) -> Range<'_, K, V>ⓘNotable traits for Range<'a, K, V>impl<'a, K, V> Iterator for Range<'a, K, V> type Item = (&'a K, &'a V);
where
T: Ord + ?Sized,
K: Borrow<T> + Ord,
R: RangeBounds<T>,
pub fn range<T, R>(&self, range: R) -> Range<'_, K, V>ⓘNotable traits for Range<'a, K, V>impl<'a, K, V> Iterator for Range<'a, K, V> type Item = (&'a K, &'a V);
where
T: Ord + ?Sized,
K: Borrow<T> + Ord,
R: RangeBounds<T>,
Constructs a double-ended iterator over a sub-range of elements in the map.
The simplest way is to use the range syntax min..max
, thus range(min..max)
will
yield elements from min (inclusive) to max (exclusive).
The range may also be entered as (Bound<T>, Bound<T>)
, so for example
range((Excluded(4), Included(10)))
will yield a left-exclusive, right-inclusive
range from 4 to 10.
Panics
Panics if range start > end
.
Panics if range start == end
and both bounds are Excluded
.
Examples
Basic usage:
use std::collections::BTreeMap;
use std::ops::Bound::Included;
let mut map = BTreeMap::new();
map.insert(3, "a");
map.insert(5, "b");
map.insert(8, "c");
for (&key, &value) in map.range((Included(&4), Included(&8))) {
println!("{}: {}", key, value);
}
assert_eq!(Some((&5, &"b")), map.range(4..).next());
1.17.0 · sourcepub fn range_mut<T, R>(&mut self, range: R) -> RangeMut<'_, K, V>ⓘNotable traits for RangeMut<'a, K, V>impl<'a, K, V> Iterator for RangeMut<'a, K, V> type Item = (&'a K, &'a mut V);
where
T: Ord + ?Sized,
K: Borrow<T> + Ord,
R: RangeBounds<T>,
pub fn range_mut<T, R>(&mut self, range: R) -> RangeMut<'_, K, V>ⓘNotable traits for RangeMut<'a, K, V>impl<'a, K, V> Iterator for RangeMut<'a, K, V> type Item = (&'a K, &'a mut V);
where
T: Ord + ?Sized,
K: Borrow<T> + Ord,
R: RangeBounds<T>,
Constructs a mutable double-ended iterator over a sub-range of elements in the map.
The simplest way is to use the range syntax min..max
, thus range(min..max)
will
yield elements from min (inclusive) to max (exclusive).
The range may also be entered as (Bound<T>, Bound<T>)
, so for example
range((Excluded(4), Included(10)))
will yield a left-exclusive, right-inclusive
range from 4 to 10.
Panics
Panics if range start > end
.
Panics if range start == end
and both bounds are Excluded
.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map: BTreeMap<&str, i32> =
[("Alice", 0), ("Bob", 0), ("Carol", 0), ("Cheryl", 0)].into();
for (_, balance) in map.range_mut("B".."Cheryl") {
*balance += 100;
}
for (name, balance) in &map {
println!("{} => {}", name, balance);
}
sourcepub fn entry(&mut self, key: K) -> Entry<'_, K, V> where
K: Ord,
pub fn entry(&mut self, key: K) -> Entry<'_, K, V> where
K: Ord,
Gets the given key’s corresponding entry in the map for in-place manipulation.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut count: BTreeMap<&str, usize> = BTreeMap::new();
// count the number of occurrences of letters in the vec
for x in ["a", "b", "a", "c", "a", "b"] {
*count.entry(x).or_insert(0) += 1;
}
assert_eq!(count["a"], 3);
1.11.0 · sourcepub fn split_off<Q>(&mut self, key: &Q) -> BTreeMap<K, V> where
Q: Ord + ?Sized,
K: Borrow<Q> + Ord,
pub fn split_off<Q>(&mut self, key: &Q) -> BTreeMap<K, V> where
Q: Ord + ?Sized,
K: Borrow<Q> + Ord,
Splits the collection into two at the given key. Returns everything after the given key, including the key.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(1, "a");
a.insert(2, "b");
a.insert(3, "c");
a.insert(17, "d");
a.insert(41, "e");
let b = a.split_off(&3);
assert_eq!(a.len(), 2);
assert_eq!(b.len(), 3);
assert_eq!(a[&1], "a");
assert_eq!(a[&2], "b");
assert_eq!(b[&3], "c");
assert_eq!(b[&17], "d");
assert_eq!(b[&41], "e");
sourcepub fn drain_filter<F>(&mut self, pred: F) -> DrainFilter<'_, K, V, F>ⓘNotable traits for DrainFilter<'_, K, V, F>impl<'_, K, V, F> Iterator for DrainFilter<'_, K, V, F> where
F: FnMut(&K, &mut V) -> bool, type Item = (K, V);
where
K: Ord,
F: FnMut(&K, &mut V) -> bool,
🔬 This is a nightly-only experimental API. (btree_drain_filter
)
pub fn drain_filter<F>(&mut self, pred: F) -> DrainFilter<'_, K, V, F>ⓘNotable traits for DrainFilter<'_, K, V, F>impl<'_, K, V, F> Iterator for DrainFilter<'_, K, V, F> where
F: FnMut(&K, &mut V) -> bool, type Item = (K, V);
where
K: Ord,
F: FnMut(&K, &mut V) -> bool,
F: FnMut(&K, &mut V) -> bool, type Item = (K, V);
btree_drain_filter
)Creates an iterator that visits all elements (key-value pairs) in
ascending key order and uses a closure to determine if an element should
be removed. If the closure returns true
, the element is removed from
the map and yielded. If the closure returns false
, or panics, the
element remains in the map and will not be yielded.
The iterator also lets you mutate the value of each element in the closure, regardless of whether you choose to keep or remove it.
If the iterator is only partially consumed or not consumed at all, each
of the remaining elements is still subjected to the closure, which may
change its value and, by returning true
, have the element removed and
dropped.
It is unspecified how many more elements will be subjected to the
closure if a panic occurs in the closure, or a panic occurs while
dropping an element, or if the DrainFilter
value is leaked.
Examples
Splitting a map into even and odd keys, reusing the original map:
#![feature(btree_drain_filter)]
use std::collections::BTreeMap;
let mut map: BTreeMap<i32, i32> = (0..8).map(|x| (x, x)).collect();
let evens: BTreeMap<_, _> = map.drain_filter(|k, _v| k % 2 == 0).collect();
let odds = map;
assert_eq!(evens.keys().copied().collect::<Vec<_>>(), [0, 2, 4, 6]);
assert_eq!(odds.keys().copied().collect::<Vec<_>>(), [1, 3, 5, 7]);
1.54.0 · sourcepub fn into_keys(self) -> IntoKeys<K, V>ⓘNotable traits for IntoKeys<K, V>impl<K, V> Iterator for IntoKeys<K, V> type Item = K;
pub fn into_keys(self) -> IntoKeys<K, V>ⓘNotable traits for IntoKeys<K, V>impl<K, V> Iterator for IntoKeys<K, V> type Item = K;
Creates a consuming iterator visiting all the keys, in sorted order.
The map cannot be used after calling this.
The iterator element type is K
.
Examples
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(2, "b");
a.insert(1, "a");
let keys: Vec<i32> = a.into_keys().collect();
assert_eq!(keys, [1, 2]);
1.54.0 · sourcepub fn into_values(self) -> IntoValues<K, V>ⓘNotable traits for IntoValues<K, V>impl<K, V> Iterator for IntoValues<K, V> type Item = V;
pub fn into_values(self) -> IntoValues<K, V>ⓘNotable traits for IntoValues<K, V>impl<K, V> Iterator for IntoValues<K, V> type Item = V;
Creates a consuming iterator visiting all the values, in order by key.
The map cannot be used after calling this.
The iterator element type is V
.
Examples
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(1, "hello");
a.insert(2, "goodbye");
let values: Vec<&str> = a.into_values().collect();
assert_eq!(values, ["hello", "goodbye"]);
sourceimpl<K, V> BTreeMap<K, V>
impl<K, V> BTreeMap<K, V>
sourcepub fn iter(&self) -> Iter<'_, K, V>ⓘNotable traits for Iter<'a, K, V>impl<'a, K, V> Iterator for Iter<'a, K, V> where
K: 'a,
V: 'a, type Item = (&'a K, &'a V);
pub fn iter(&self) -> Iter<'_, K, V>ⓘNotable traits for Iter<'a, K, V>impl<'a, K, V> Iterator for Iter<'a, K, V> where
K: 'a,
V: 'a, type Item = (&'a K, &'a V);
K: 'a,
V: 'a, type Item = (&'a K, &'a V);
Gets an iterator over the entries of the map, sorted by key.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::new();
map.insert(3, "c");
map.insert(2, "b");
map.insert(1, "a");
for (key, value) in map.iter() {
println!("{}: {}", key, value);
}
let (first_key, first_value) = map.iter().next().unwrap();
assert_eq!((*first_key, *first_value), (1, "a"));
sourcepub fn iter_mut(&mut self) -> IterMut<'_, K, V>ⓘNotable traits for IterMut<'a, K, V>impl<'a, K, V> Iterator for IterMut<'a, K, V> where
K: 'a,
V: 'a, type Item = (&'a K, &'a mut V);
pub fn iter_mut(&mut self) -> IterMut<'_, K, V>ⓘNotable traits for IterMut<'a, K, V>impl<'a, K, V> Iterator for IterMut<'a, K, V> where
K: 'a,
V: 'a, type Item = (&'a K, &'a mut V);
K: 'a,
V: 'a, type Item = (&'a K, &'a mut V);
Gets a mutable iterator over the entries of the map, sorted by key.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut map = BTreeMap::from([
("a", 1),
("b", 2),
("c", 3),
]);
// add 10 to the value if the key isn't "a"
for (key, value) in map.iter_mut() {
if key != &"a" {
*value += 10;
}
}
sourcepub fn keys(&self) -> Keys<'_, K, V>ⓘNotable traits for Keys<'a, K, V>impl<'a, K, V> Iterator for Keys<'a, K, V> type Item = &'a K;
pub fn keys(&self) -> Keys<'_, K, V>ⓘNotable traits for Keys<'a, K, V>impl<'a, K, V> Iterator for Keys<'a, K, V> type Item = &'a K;
Gets an iterator over the keys of the map, in sorted order.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(2, "b");
a.insert(1, "a");
let keys: Vec<_> = a.keys().cloned().collect();
assert_eq!(keys, [1, 2]);
sourcepub fn values(&self) -> Values<'_, K, V>ⓘNotable traits for Values<'a, K, V>impl<'a, K, V> Iterator for Values<'a, K, V> type Item = &'a V;
pub fn values(&self) -> Values<'_, K, V>ⓘNotable traits for Values<'a, K, V>impl<'a, K, V> Iterator for Values<'a, K, V> type Item = &'a V;
Gets an iterator over the values of the map, in order by key.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(1, "hello");
a.insert(2, "goodbye");
let values: Vec<&str> = a.values().cloned().collect();
assert_eq!(values, ["hello", "goodbye"]);
1.10.0 · sourcepub fn values_mut(&mut self) -> ValuesMut<'_, K, V>ⓘNotable traits for ValuesMut<'a, K, V>impl<'a, K, V> Iterator for ValuesMut<'a, K, V> type Item = &'a mut V;
pub fn values_mut(&mut self) -> ValuesMut<'_, K, V>ⓘNotable traits for ValuesMut<'a, K, V>impl<'a, K, V> Iterator for ValuesMut<'a, K, V> type Item = &'a mut V;
Gets a mutable iterator over the values of the map, in order by key.
Examples
Basic usage:
use std::collections::BTreeMap;
let mut a = BTreeMap::new();
a.insert(1, String::from("hello"));
a.insert(2, String::from("goodbye"));
for value in a.values_mut() {
value.push_str("!");
}
let values: Vec<String> = a.values().cloned().collect();
assert_eq!(values, [String::from("hello!"),
String::from("goodbye!")]);
Trait Implementations
sourceimpl<'de, K, V> Deserialize<'de> for BTreeMap<K, V> where
K: Deserialize<'de> + Ord,
V: Deserialize<'de>,
impl<'de, K, V> Deserialize<'de> for BTreeMap<K, V> where
K: Deserialize<'de> + Ord,
V: Deserialize<'de>,
sourcepub fn deserialize<D>(
deserializer: D
) -> Result<BTreeMap<K, V>, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
pub fn deserialize<D>(
deserializer: D
) -> Result<BTreeMap<K, V>, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
1.2.0 · sourceimpl<'a, K, V> Extend<(&'a K, &'a V)> for BTreeMap<K, V> where
K: Ord + Copy,
V: Copy,
impl<'a, K, V> Extend<(&'a K, &'a V)> for BTreeMap<K, V> where
K: Ord + Copy,
V: Copy,
sourcepub fn extend<I>(&mut self, iter: I) where
I: IntoIterator<Item = (&'a K, &'a V)>,
pub fn extend<I>(&mut self, iter: I) where
I: IntoIterator<Item = (&'a K, &'a V)>,
Extends a collection with the contents of an iterator. Read more
sourcepub fn extend_one(&mut self, (&'a K, &'a V))
pub fn extend_one(&mut self, (&'a K, &'a V))
extend_one
)Extends a collection with exactly one element.
sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
sourceimpl<K, V> Extend<(K, V)> for BTreeMap<K, V> where
K: Ord,
impl<K, V> Extend<(K, V)> for BTreeMap<K, V> where
K: Ord,
sourcepub fn extend<T>(&mut self, iter: T) where
T: IntoIterator<Item = (K, V)>,
pub fn extend<T>(&mut self, iter: T) where
T: IntoIterator<Item = (K, V)>,
Extends a collection with the contents of an iterator. Read more
sourcepub fn extend_one(&mut self, (K, V))
pub fn extend_one(&mut self, (K, V))
extend_one
)Extends a collection with exactly one element.
sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
sourceimpl<'de, K, V, E> IntoDeserializer<'de, E> for BTreeMap<K, V> where
K: IntoDeserializer<'de, E> + Eq + Ord,
V: IntoDeserializer<'de, E>,
E: Error,
impl<'de, K, V, E> IntoDeserializer<'de, E> for BTreeMap<K, V> where
K: IntoDeserializer<'de, E> + Eq + Ord,
V: IntoDeserializer<'de, E>,
E: Error,
type Deserializer = MapDeserializer<'de, <BTreeMap<K, V> as IntoIterator>::IntoIter, E>
type Deserializer = MapDeserializer<'de, <BTreeMap<K, V> as IntoIterator>::IntoIter, E>
The type of the deserializer being converted into.
sourcepub fn into_deserializer(
self
) -> <BTreeMap<K, V> as IntoDeserializer<'de, E>>::Deserializer
pub fn into_deserializer(
self
) -> <BTreeMap<K, V> as IntoDeserializer<'de, E>>::Deserializer
Convert this value into a deserializer.
sourceimpl<'a, K, V> IntoIterator for &'a BTreeMap<K, V>
impl<'a, K, V> IntoIterator for &'a BTreeMap<K, V>
sourceimpl<K, V> IntoIterator for BTreeMap<K, V>
impl<K, V> IntoIterator for BTreeMap<K, V>
sourceimpl<'a, K, V> IntoIterator for &'a mut BTreeMap<K, V>
impl<'a, K, V> IntoIterator for &'a mut BTreeMap<K, V>
sourceimpl<K, V> Ord for BTreeMap<K, V> where
K: Ord,
V: Ord,
impl<K, V> Ord for BTreeMap<K, V> where
K: Ord,
V: Ord,
sourceimpl<K, V> PartialEq<BTreeMap<K, V>> for BTreeMap<K, V> where
K: PartialEq<K>,
V: PartialEq<V>,
impl<K, V> PartialEq<BTreeMap<K, V>> for BTreeMap<K, V> where
K: PartialEq<K>,
V: PartialEq<V>,
sourceimpl<K, V> PartialOrd<BTreeMap<K, V>> for BTreeMap<K, V> where
K: PartialOrd<K>,
V: PartialOrd<V>,
impl<K, V> PartialOrd<BTreeMap<K, V>> for BTreeMap<K, V> where
K: PartialOrd<K>,
V: PartialOrd<V>,
sourcepub fn partial_cmp(&self, other: &BTreeMap<K, V>) -> Option<Ordering>
pub fn partial_cmp(&self, other: &BTreeMap<K, V>) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl<K, V> Serialize for BTreeMap<K, V> where
K: Serialize + Ord,
V: Serialize,
impl<K, V> Serialize for BTreeMap<K, V> where
K: Serialize + Ord,
V: Serialize,
sourcepub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
pub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<K, V> Eq for BTreeMap<K, V> where
K: Eq,
V: Eq,
Auto Trait Implementations
impl<K, V> RefUnwindSafe for BTreeMap<K, V> where
K: RefUnwindSafe,
V: RefUnwindSafe,
impl<K, V> Send for BTreeMap<K, V> where
K: Send,
V: Send,
impl<K, V> Sync for BTreeMap<K, V> where
K: Sync,
V: Sync,
impl<K, V> Unpin for BTreeMap<K, V>
impl<K, V> UnwindSafe for BTreeMap<K, V> where
K: RefUnwindSafe,
V: RefUnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<C> Config for C where
C: Debug + Default + DeserializeOwned,
impl<C> Config for C where
C: Debug + Default + DeserializeOwned,
sourcefn load_toml(toml_string: impl AsRef<str>) -> Result<Self, FrameworkError>
fn load_toml(toml_string: impl AsRef<str>) -> Result<Self, FrameworkError>
Load the configuration from the given TOML string.
sourcefn load_toml_file(path: impl AsRef<AbsPath>) -> Result<Self, FrameworkError>
fn load_toml_file(path: impl AsRef<AbsPath>) -> Result<Self, FrameworkError>
Load the global configuration from the TOML file at the given path. If an error occurs reading or parsing the file, print it out and exit. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcepub fn equivalent(&self, key: &K) -> bool
pub fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more