Struct actix_server::ServerBuilder

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pub struct ServerBuilder { /* private fields */ }
Expand description

Server builder.

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impl ServerBuilder

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pub fn new() -> ServerBuilder

Create new Server builder instance

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pub fn workers(self, num: usize) -> Self

Sets number of workers to start.

See bind() for more details on how worker count affects the number of server factory instantiations.

The default worker count is the determined by std::thread::available_parallelism(). See its documentation to determine what behavior you should expect when server is run.

num must be greater than 0.

§Panics

Panics if num is 0.

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pub fn worker_max_blocking_threads(self, num: usize) -> Self

Set max number of threads for each worker’s blocking task thread pool.

One thread pool is set up per worker; not shared across workers.

§Examples:
let builder = ServerBuilder::new()
    .workers(4) // server has 4 worker thread.
    .worker_max_blocking_threads(4); // every worker has 4 max blocking threads.

See tokio::runtime::Builder::max_blocking_threads for behavior reference.

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pub fn backlog(self, num: u32) -> Self

Set the maximum number of pending connections.

This refers to the number of clients that can be waiting to be served. Exceeding this number results in the client getting an error when attempting to connect. It should only affect servers under significant load.

Generally set in the 64-2048 range. Default value is 2048.

This method should be called before bind() method call.

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pub fn max_concurrent_connections(self, num: usize) -> Self

Sets the maximum per-worker number of concurrent connections.

All socket listeners will stop accepting connections when this limit is reached for each worker.

By default max connections is set to a 25k per worker.

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pub fn system_exit(self) -> Self

Sets flag to stop Actix System after server shutdown.

This has no effect when server is running in a Tokio-only runtime.

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pub fn disable_signals(self) -> Self

Disables OS signal handling.

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pub fn shutdown_timeout(self, sec: u64) -> Self

Timeout for graceful workers shutdown in seconds.

After receiving a stop signal, workers have this much time to finish serving requests. Workers still alive after the timeout are force dropped.

By default shutdown timeout sets to 30 seconds.

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pub fn bind<F, U, N>(self, name: N, addrs: U, factory: F) -> Result<Self>
where F: ServerServiceFactory<TcpStream>, U: ToSocketAddrs, N: AsRef<str>,

Adds new service to the server.

Note that, if a DNS lookup is required, resolving hostnames is a blocking operation.

§Worker Count

The factory will be instantiated multiple times in most scenarios. The number of instantiations is number of workers × number of sockets resolved by addrs.

For example, if you’ve manually set workers to 2, and use 127.0.0.1 as the bind addrs, then factory will be instantiated twice. However, using localhost as the bind addrs can often resolve to both 127.0.0.1 (IPv4) and ::1 (IPv6), causing the factory to be instantiated 4 times (2 workers × 2 bind addresses).

Using a bind address of 0.0.0.0, which signals to use all interfaces, may also multiple the number of instantiations in a similar way.

§Errors

Returns an io::Error if:

  • addrs cannot be resolved into one or more socket addresses;
  • all the resolved socket addresses are already bound.
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pub fn listen<F, N: AsRef<str>>( self, name: N, lst: StdTcpListener, factory: F, ) -> Result<Self>
where F: ServerServiceFactory<TcpStream>,

Adds service to the server using a socket listener already bound.

§Worker Count

The factory will be instantiated multiple times in most scenarios. The number of instantiations is: number of workers.

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pub fn run(self) -> Server

Starts processing incoming connections and return server controller.

Trait Implementations§

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impl Default for ServerBuilder

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fn default() -> Self

Returns the “default value” for a type. Read more

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