Struct ash::vk::PhysicalDeviceVulkan11Features
source · #[repr(C)]pub struct PhysicalDeviceVulkan11Features<'a> {Show 15 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub storage_buffer16_bit_access: Bool32,
pub uniform_and_storage_buffer16_bit_access: Bool32,
pub storage_push_constant16: Bool32,
pub storage_input_output16: Bool32,
pub multiview: Bool32,
pub multiview_geometry_shader: Bool32,
pub multiview_tessellation_shader: Bool32,
pub variable_pointers_storage_buffer: Bool32,
pub variable_pointers: Bool32,
pub protected_memory: Bool32,
pub sampler_ycbcr_conversion: Bool32,
pub shader_draw_parameters: Bool32,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§storage_buffer16_bit_access: Bool32
§uniform_and_storage_buffer16_bit_access: Bool32
§storage_push_constant16: Bool32
§storage_input_output16: Bool32
§multiview: Bool32
§multiview_geometry_shader: Bool32
§multiview_tessellation_shader: Bool32
§variable_pointers_storage_buffer: Bool32
§variable_pointers: Bool32
§protected_memory: Bool32
§sampler_ycbcr_conversion: Bool32
§shader_draw_parameters: Bool32
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> PhysicalDeviceVulkan11Features<'a>
impl<'a> PhysicalDeviceVulkan11Features<'a>
pub fn storage_buffer16_bit_access( self, storage_buffer16_bit_access: bool ) -> Self
pub fn uniform_and_storage_buffer16_bit_access( self, uniform_and_storage_buffer16_bit_access: bool ) -> Self
pub fn storage_push_constant16(self, storage_push_constant16: bool) -> Self
pub fn storage_input_output16(self, storage_input_output16: bool) -> Self
pub fn multiview(self, multiview: bool) -> Self
pub fn multiview_geometry_shader(self, multiview_geometry_shader: bool) -> Self
pub fn multiview_tessellation_shader( self, multiview_tessellation_shader: bool ) -> Self
pub fn variable_pointers_storage_buffer( self, variable_pointers_storage_buffer: bool ) -> Self
pub fn variable_pointers(self, variable_pointers: bool) -> Self
pub fn protected_memory(self, protected_memory: bool) -> Self
pub fn sampler_ycbcr_conversion(self, sampler_ycbcr_conversion: bool) -> Self
pub fn shader_draw_parameters(self, shader_draw_parameters: bool) -> Self
Trait Implementations§
source§impl<'a> Clone for PhysicalDeviceVulkan11Features<'a>
impl<'a> Clone for PhysicalDeviceVulkan11Features<'a>
source§fn clone(&self) -> PhysicalDeviceVulkan11Features<'a>
fn clone(&self) -> PhysicalDeviceVulkan11Features<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PhysicalDeviceVulkan11Features<'a>
impl<'a> Debug for PhysicalDeviceVulkan11Features<'a>
source§impl Default for PhysicalDeviceVulkan11Features<'_>
impl Default for PhysicalDeviceVulkan11Features<'_>
source§impl<'a> TaggedStructure for PhysicalDeviceVulkan11Features<'a>
impl<'a> TaggedStructure for PhysicalDeviceVulkan11Features<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
impl<'a> Copy for PhysicalDeviceVulkan11Features<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan11Features<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan11Features<'_>
impl Send for PhysicalDeviceVulkan11Features<'_>
impl Sync for PhysicalDeviceVulkan11Features<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceVulkan11Features<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceVulkan11Features<'a>
impl<'a> Unpin for PhysicalDeviceVulkan11Features<'a>
impl<'a> UnwindSafe for PhysicalDeviceVulkan11Features<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more