pub struct FramedParts<T, U> {
pub io: T,
pub codec: U,
pub read_buf: BytesMut,
pub write_buf: BytesMut,
/* private fields */
}
Fields§
§io: T
§codec: U
§read_buf: BytesMut
§write_buf: BytesMut
Implementations§
Source§impl<T, U> FramedParts<T, U>
impl<T, U> FramedParts<T, U>
pub fn new<I>(io: T, codec: U) -> FramedParts<T, U>where
U: Encoder,
Trait Implementations§
Auto Trait Implementations§
impl<T, U> Freeze for FramedParts<T, U>
impl<T, U> RefUnwindSafe for FramedParts<T, U>where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for FramedParts<T, U>
impl<T, U> Sync for FramedParts<T, U>
impl<T, U> Unpin for FramedParts<T, U>
impl<T, U> UnwindSafe for FramedParts<T, U>where
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more