Struct atspi_proxies::action::ActionProxy
source · pub struct ActionProxy<'p>(/* private fields */);
Expand description
A handle for a remote object implementing the org.a11y.atspi.Action
interface.
The Action
interface allows exploring and invoking the actions of a
user-actionable UI component.
For example, a button may expose a “click” action - a popup menu may expose an “open” action.
Components which are not “passive” providers of UI information should
implement this interface, unless there is a more specialized interface for
interaction like org.a11y.atspi.Text
or org.a11y.atspi.Value
.
Implementations§
source§impl<'p> ActionProxy<'p>
impl<'p> ActionProxy<'p>
sourcepub async fn new(conn: &Connection) -> Result<ActionProxy<'p>>
pub async fn new(conn: &Connection) -> Result<ActionProxy<'p>>
Creates a new proxy with the default service and path.
sourcepub fn builder(conn: &Connection) -> Builder<'p, Self>
pub fn builder(conn: &Connection) -> Builder<'p, Self>
Returns a customizable builder for this proxy.
sourcepub fn into_inner(self) -> Proxy<'p>
pub fn into_inner(self) -> Proxy<'p>
Consumes self
, returning the underlying zbus::Proxy
.
sourcepub fn inner_mut(&mut self) -> &mut Proxy<'p>
pub fn inner_mut(&mut self) -> &mut Proxy<'p>
The mutable reference to the underlying zbus::Proxy
.
sourcepub async fn do_action(&self, index: i32) -> Result<bool>
pub async fn do_action(&self, index: i32) -> Result<bool>
Performs the specified action on the object.
Returns: Ok(true) on success, Ok(false) otherwise.
§Arguments
index
- The index of the action to perform.
sourcepub async fn get_actions(&self) -> Result<Vec<(String, String, String)>>
pub async fn get_actions(&self) -> Result<Vec<(String, String, String)>>
Returns an array of localized name, localized description, keybinding for the actions that an object supports.
See get_key_binding
method for a description of that
field’s syntax.
This is equivalent to using the methods get_localized_name
,
get_description
and get_key_binding
for each action,
but with a single call and thus less DBus traffic.
By convention, if there is more than one action available, the first one is considered the “default” action of the object.
sourcepub async fn get_description(&self, index: i32) -> Result<String>
pub async fn get_description(&self, index: i32) -> Result<String>
Returns the localized description for the action at the specified index, starting at zero.
For example, a screen reader will read out this description when the user asks for extra detail on an action. For example, “Clicks the button” for the “click” action of a button.
sourcepub async fn get_key_binding(&self, index: i32) -> Result<String>
pub async fn get_key_binding(&self, index: i32) -> Result<String>
Returns the keybinding for the action, specified by a zero-based index.
Gets the keybinding which can be used to invoke this action, if one exists.
The string returned should contain localized, human-readable, key sequences as they would appear when displayed on screen. It must be in the format “mnemonic;sequence;shortcut”.
-
The mnemonic key activates the object if it is presently enabled on screen. This typically corresponds to the underlined letter within the widget. Example: “n” in a traditional “Ṉew…” menu item or the “a” in “Apply” for a button.
-
The sequence is the full list of keys which invoke the action even if the relevant element is not currently shown on screen. For instance, for a menu item the sequence is the keybindings used to open the parent menus before invoking.
The sequence string is colon-delimited. Example: “Alt+F:N” in a traditional “Ṉew…” menu item.
- The shortcut, if it exists, will invoke the same action without showing the component or its enclosing menus or dialogs. Example: “Ctrl+N” in a traditional “Ṉew…” menu item. The shortcut string is colon-delimited. Example: “Ctrl+N” in a traditional “Ṉew…” menu item.
Example: For a traditional “Ṉew…” menu item, the expected return value would be: “N;Alt+F:N;Ctrl+N” for the English locale and “N;Alt+D:N;Strg+N” for the German locale. If, hypothetically, this menu item lacked a mnemonic, it would be represented by “;;Ctrl+N” and “;;Strg+N” respectively.
If there is no key binding for this action, “” is returned.
sourcepub async fn get_localized_name(&self, index: i32) -> Result<String>
pub async fn get_localized_name(&self, index: i32) -> Result<String>
Returns a short, localized name for the action at the specified by a zero-based index.
This is what screen readers will read out during normal navigation. For example, “Click” for a button.
sourcepub async fn get_name(&self, index: i32) -> Result<String>
pub async fn get_name(&self, index: i32) -> Result<String>
Returns a machine-readable name for the action at the specified, zero-based index.
sourcepub async fn nactions(&self) -> Result<i32>
pub async fn nactions(&self) -> Result<i32>
Returns the number of available actions.
By convention, if there is more than one action available, the first one is considered the “default” action of the object.
sourcepub fn cached_nactions(
&self
) -> Result<Option<<Result<i32> as ResultAdapter>::Ok>, <Result<i32> as ResultAdapter>::Err>
pub fn cached_nactions( &self ) -> Result<Option<<Result<i32> as ResultAdapter>::Ok>, <Result<i32> as ResultAdapter>::Err>
Get the cached value of the Nactions
property, or None
if the property is not cached.
sourcepub async fn receive_nactions_changed(
&self
) -> PropertyStream<'p, <Result<i32> as ResultAdapter>::Ok>
pub async fn receive_nactions_changed( &self ) -> PropertyStream<'p, <Result<i32> as ResultAdapter>::Ok>
Create a stream for the Nactions
property changes. This is a convenient wrapper around zbus::Proxy::receive_property_changed
.
Trait Implementations§
source§impl<'p> AsMut<Proxy<'p>> for ActionProxy<'p>
impl<'p> AsMut<Proxy<'p>> for ActionProxy<'p>
source§impl<'p> AsRef<Proxy<'p>> for ActionProxy<'p>
impl<'p> AsRef<Proxy<'p>> for ActionProxy<'p>
source§impl<'p> Clone for ActionProxy<'p>
impl<'p> Clone for ActionProxy<'p>
source§fn clone(&self) -> ActionProxy<'p>
fn clone(&self) -> ActionProxy<'p>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more