#[non_exhaustive]pub struct CreateRoutingProfileInput {
pub instance_id: Option<String>,
pub name: Option<String>,
pub description: Option<String>,
pub default_outbound_queue_id: Option<String>,
pub queue_configs: Option<Vec<RoutingProfileQueueConfig>>,
pub media_concurrencies: Option<Vec<MediaConcurrency>>,
pub tags: Option<HashMap<String, String>>,
pub agent_availability_timer: Option<AgentAvailabilityTimer>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.instance_id: Option<String>
The identifier of the Amazon Connect instance. You can find the instance ID in the Amazon Resource Name (ARN) of the instance.
name: Option<String>
The name of the routing profile. Must not be more than 127 characters.
description: Option<String>
Description of the routing profile. Must not be more than 250 characters.
default_outbound_queue_id: Option<String>
The default outbound queue for the routing profile.
queue_configs: Option<Vec<RoutingProfileQueueConfig>>
The inbound queues associated with the routing profile. If no queue is added, the agent can make only outbound calls.
The limit of 10 array members applies to the maximum number of RoutingProfileQueueConfig
objects that can be passed during a CreateRoutingProfile API request. It is different from the quota of 50 queues per routing profile per instance that is listed in Amazon Connect service quotas.
media_concurrencies: Option<Vec<MediaConcurrency>>
The channels that agents can handle in the Contact Control Panel (CCP) for this routing profile.
The tags used to organize, track, or control access for this resource. For example, { "Tags": {"key1":"value1", "key2":"value2"} }.
agent_availability_timer: Option<AgentAvailabilityTimer>
Whether agents with this routing profile will have their routing order calculated based on longest idle time or time since their last inbound contact.
Implementations§
Source§impl CreateRoutingProfileInput
impl CreateRoutingProfileInput
Sourcepub fn instance_id(&self) -> Option<&str>
pub fn instance_id(&self) -> Option<&str>
The identifier of the Amazon Connect instance. You can find the instance ID in the Amazon Resource Name (ARN) of the instance.
Sourcepub fn name(&self) -> Option<&str>
pub fn name(&self) -> Option<&str>
The name of the routing profile. Must not be more than 127 characters.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
Description of the routing profile. Must not be more than 250 characters.
Sourcepub fn default_outbound_queue_id(&self) -> Option<&str>
pub fn default_outbound_queue_id(&self) -> Option<&str>
The default outbound queue for the routing profile.
Sourcepub fn queue_configs(&self) -> &[RoutingProfileQueueConfig]
pub fn queue_configs(&self) -> &[RoutingProfileQueueConfig]
The inbound queues associated with the routing profile. If no queue is added, the agent can make only outbound calls.
The limit of 10 array members applies to the maximum number of RoutingProfileQueueConfig
objects that can be passed during a CreateRoutingProfile API request. It is different from the quota of 50 queues per routing profile per instance that is listed in Amazon Connect service quotas.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .queue_configs.is_none()
.
Sourcepub fn media_concurrencies(&self) -> &[MediaConcurrency]
pub fn media_concurrencies(&self) -> &[MediaConcurrency]
The channels that agents can handle in the Contact Control Panel (CCP) for this routing profile.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .media_concurrencies.is_none()
.
The tags used to organize, track, or control access for this resource. For example, { "Tags": {"key1":"value1", "key2":"value2"} }.
Sourcepub fn agent_availability_timer(&self) -> Option<&AgentAvailabilityTimer>
pub fn agent_availability_timer(&self) -> Option<&AgentAvailabilityTimer>
Whether agents with this routing profile will have their routing order calculated based on longest idle time or time since their last inbound contact.
Source§impl CreateRoutingProfileInput
impl CreateRoutingProfileInput
Sourcepub fn builder() -> CreateRoutingProfileInputBuilder
pub fn builder() -> CreateRoutingProfileInputBuilder
Creates a new builder-style object to manufacture CreateRoutingProfileInput
.
Trait Implementations§
Source§impl Clone for CreateRoutingProfileInput
impl Clone for CreateRoutingProfileInput
Source§fn clone(&self) -> CreateRoutingProfileInput
fn clone(&self) -> CreateRoutingProfileInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateRoutingProfileInput
impl Debug for CreateRoutingProfileInput
impl StructuralPartialEq for CreateRoutingProfileInput
Auto Trait Implementations§
impl Freeze for CreateRoutingProfileInput
impl RefUnwindSafe for CreateRoutingProfileInput
impl Send for CreateRoutingProfileInput
impl Sync for CreateRoutingProfileInput
impl Unpin for CreateRoutingProfileInput
impl UnwindSafe for CreateRoutingProfileInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);