#[non_exhaustive]pub struct PutPipelineDefinitionInputBuilder { /* private fields */ }
Expand description
A builder for PutPipelineDefinitionInput
.
Implementations§
Source§impl PutPipelineDefinitionInputBuilder
impl PutPipelineDefinitionInputBuilder
Sourcepub fn pipeline_id(self, input: impl Into<String>) -> Self
pub fn pipeline_id(self, input: impl Into<String>) -> Self
The ID of the pipeline.
This field is required.Sourcepub fn set_pipeline_id(self, input: Option<String>) -> Self
pub fn set_pipeline_id(self, input: Option<String>) -> Self
The ID of the pipeline.
Sourcepub fn get_pipeline_id(&self) -> &Option<String>
pub fn get_pipeline_id(&self) -> &Option<String>
The ID of the pipeline.
Sourcepub fn pipeline_objects(self, input: PipelineObject) -> Self
pub fn pipeline_objects(self, input: PipelineObject) -> Self
Appends an item to pipeline_objects
.
To override the contents of this collection use set_pipeline_objects
.
The objects that define the pipeline. These objects overwrite the existing pipeline definition.
Sourcepub fn set_pipeline_objects(self, input: Option<Vec<PipelineObject>>) -> Self
pub fn set_pipeline_objects(self, input: Option<Vec<PipelineObject>>) -> Self
The objects that define the pipeline. These objects overwrite the existing pipeline definition.
Sourcepub fn get_pipeline_objects(&self) -> &Option<Vec<PipelineObject>>
pub fn get_pipeline_objects(&self) -> &Option<Vec<PipelineObject>>
The objects that define the pipeline. These objects overwrite the existing pipeline definition.
Sourcepub fn parameter_objects(self, input: ParameterObject) -> Self
pub fn parameter_objects(self, input: ParameterObject) -> Self
Appends an item to parameter_objects
.
To override the contents of this collection use set_parameter_objects
.
The parameter objects used with the pipeline.
Sourcepub fn set_parameter_objects(self, input: Option<Vec<ParameterObject>>) -> Self
pub fn set_parameter_objects(self, input: Option<Vec<ParameterObject>>) -> Self
The parameter objects used with the pipeline.
Sourcepub fn get_parameter_objects(&self) -> &Option<Vec<ParameterObject>>
pub fn get_parameter_objects(&self) -> &Option<Vec<ParameterObject>>
The parameter objects used with the pipeline.
Sourcepub fn parameter_values(self, input: ParameterValue) -> Self
pub fn parameter_values(self, input: ParameterValue) -> Self
Appends an item to parameter_values
.
To override the contents of this collection use set_parameter_values
.
The parameter values used with the pipeline.
Sourcepub fn set_parameter_values(self, input: Option<Vec<ParameterValue>>) -> Self
pub fn set_parameter_values(self, input: Option<Vec<ParameterValue>>) -> Self
The parameter values used with the pipeline.
Sourcepub fn get_parameter_values(&self) -> &Option<Vec<ParameterValue>>
pub fn get_parameter_values(&self) -> &Option<Vec<ParameterValue>>
The parameter values used with the pipeline.
Sourcepub fn build(self) -> Result<PutPipelineDefinitionInput, BuildError>
pub fn build(self) -> Result<PutPipelineDefinitionInput, BuildError>
Consumes the builder and constructs a PutPipelineDefinitionInput
.
Source§impl PutPipelineDefinitionInputBuilder
impl PutPipelineDefinitionInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<PutPipelineDefinitionOutput, SdkError<PutPipelineDefinitionError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<PutPipelineDefinitionOutput, SdkError<PutPipelineDefinitionError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for PutPipelineDefinitionInputBuilder
impl Clone for PutPipelineDefinitionInputBuilder
Source§fn clone(&self) -> PutPipelineDefinitionInputBuilder
fn clone(&self) -> PutPipelineDefinitionInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for PutPipelineDefinitionInputBuilder
impl Default for PutPipelineDefinitionInputBuilder
Source§fn default() -> PutPipelineDefinitionInputBuilder
fn default() -> PutPipelineDefinitionInputBuilder
Source§impl PartialEq for PutPipelineDefinitionInputBuilder
impl PartialEq for PutPipelineDefinitionInputBuilder
Source§fn eq(&self, other: &PutPipelineDefinitionInputBuilder) -> bool
fn eq(&self, other: &PutPipelineDefinitionInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for PutPipelineDefinitionInputBuilder
Auto Trait Implementations§
impl Freeze for PutPipelineDefinitionInputBuilder
impl RefUnwindSafe for PutPipelineDefinitionInputBuilder
impl Send for PutPipelineDefinitionInputBuilder
impl Sync for PutPipelineDefinitionInputBuilder
impl Unpin for PutPipelineDefinitionInputBuilder
impl UnwindSafe for PutPipelineDefinitionInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);