pub struct ValidatePipelineDefinitionFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to ValidatePipelineDefinition
.
Validates the specified pipeline definition to ensure that it is well formed and can be run without error.
Implementations§
Source§impl ValidatePipelineDefinitionFluentBuilder
impl ValidatePipelineDefinitionFluentBuilder
Sourcepub fn as_input(&self) -> &ValidatePipelineDefinitionInputBuilder
pub fn as_input(&self) -> &ValidatePipelineDefinitionInputBuilder
Access the ValidatePipelineDefinition as a reference.
Sourcepub async fn send(
self,
) -> Result<ValidatePipelineDefinitionOutput, SdkError<ValidatePipelineDefinitionError, HttpResponse>>
pub async fn send( self, ) -> Result<ValidatePipelineDefinitionOutput, SdkError<ValidatePipelineDefinitionError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<ValidatePipelineDefinitionOutput, ValidatePipelineDefinitionError, Self>
pub fn customize( self, ) -> CustomizableOperation<ValidatePipelineDefinitionOutput, ValidatePipelineDefinitionError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn pipeline_id(self, input: impl Into<String>) -> Self
pub fn pipeline_id(self, input: impl Into<String>) -> Self
The ID of the pipeline.
Sourcepub fn set_pipeline_id(self, input: Option<String>) -> Self
pub fn set_pipeline_id(self, input: Option<String>) -> Self
The ID of the pipeline.
Sourcepub fn get_pipeline_id(&self) -> &Option<String>
pub fn get_pipeline_id(&self) -> &Option<String>
The ID of the pipeline.
Sourcepub fn pipeline_objects(self, input: PipelineObject) -> Self
pub fn pipeline_objects(self, input: PipelineObject) -> Self
Appends an item to pipelineObjects
.
To override the contents of this collection use set_pipeline_objects
.
The objects that define the pipeline changes to validate against the pipeline.
Sourcepub fn set_pipeline_objects(self, input: Option<Vec<PipelineObject>>) -> Self
pub fn set_pipeline_objects(self, input: Option<Vec<PipelineObject>>) -> Self
The objects that define the pipeline changes to validate against the pipeline.
Sourcepub fn get_pipeline_objects(&self) -> &Option<Vec<PipelineObject>>
pub fn get_pipeline_objects(&self) -> &Option<Vec<PipelineObject>>
The objects that define the pipeline changes to validate against the pipeline.
Sourcepub fn parameter_objects(self, input: ParameterObject) -> Self
pub fn parameter_objects(self, input: ParameterObject) -> Self
Appends an item to parameterObjects
.
To override the contents of this collection use set_parameter_objects
.
The parameter objects used with the pipeline.
Sourcepub fn set_parameter_objects(self, input: Option<Vec<ParameterObject>>) -> Self
pub fn set_parameter_objects(self, input: Option<Vec<ParameterObject>>) -> Self
The parameter objects used with the pipeline.
Sourcepub fn get_parameter_objects(&self) -> &Option<Vec<ParameterObject>>
pub fn get_parameter_objects(&self) -> &Option<Vec<ParameterObject>>
The parameter objects used with the pipeline.
Sourcepub fn parameter_values(self, input: ParameterValue) -> Self
pub fn parameter_values(self, input: ParameterValue) -> Self
Appends an item to parameterValues
.
To override the contents of this collection use set_parameter_values
.
The parameter values used with the pipeline.
Sourcepub fn set_parameter_values(self, input: Option<Vec<ParameterValue>>) -> Self
pub fn set_parameter_values(self, input: Option<Vec<ParameterValue>>) -> Self
The parameter values used with the pipeline.
Sourcepub fn get_parameter_values(&self) -> &Option<Vec<ParameterValue>>
pub fn get_parameter_values(&self) -> &Option<Vec<ParameterValue>>
The parameter values used with the pipeline.
Trait Implementations§
Source§impl Clone for ValidatePipelineDefinitionFluentBuilder
impl Clone for ValidatePipelineDefinitionFluentBuilder
Source§fn clone(&self) -> ValidatePipelineDefinitionFluentBuilder
fn clone(&self) -> ValidatePipelineDefinitionFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for ValidatePipelineDefinitionFluentBuilder
impl !RefUnwindSafe for ValidatePipelineDefinitionFluentBuilder
impl Send for ValidatePipelineDefinitionFluentBuilder
impl Sync for ValidatePipelineDefinitionFluentBuilder
impl Unpin for ValidatePipelineDefinitionFluentBuilder
impl !UnwindSafe for ValidatePipelineDefinitionFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);